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Camping punishes survivor emblems pretty hard
Here is the results of escaping a LF who would hold his saw at the hook.
I shouldn’t de pip because I had no way of saving someone.
(Killers shouldn’t de pip after getting a 3 or 4K either.)
btw this was a gate escape.
Comments
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Fair strategy btw
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it's barely a game so you should at most safety pip
depipping for this is silly though
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I agree
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Darn you should've safety pipped at least. Sucks.
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Fair strat my arse. It is a butt-hurt child that does not want to play the game the way it was intended. Just wants to grief others. Gets rewarded for it too.
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Emblems are ridiculous anyway. Killers can get a perfect 32k points 4 kill and black pip.
Killers that down with their ability lose chase points.
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Agreed completely. This needs to be re-worked for different instances.
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This is one example for the many cases where the Emblem system doesn't work.
In theory, you could have safety-pipped if you had done more Lightbringer and farmed Evader. I assume you just played efficiently, and got punished for it. Killers often have the same problem when they kill too fast/play too efficiently. They also have to artificially prolong the match to (safety-)pip.
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I don’t think either side should be punished for being efficient tbh.
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Exactly. It's not good design if a ranking system forces you to farm.
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I main billy, I understand the chaser emblem troubles all too well.
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Camping punishes everyone. 11,902 blood points for a killer is really low and I guarantee he depiped as well.. On average I get 20,000-35,000 blood points as killer per match. You don't even have to get 4k or 3k to easily reach 20,000 bp if you don't camp. What's funny is when a killer brings a bloody party streamer or anniversary cake into the match and then camps. I just want to message them "why the hell did you even bring that if you were going to camp? You know you can get so many more blood points for all of us if you didn't play like a douche?" But I refrain.
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