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Disable OoO for 3-4 SWF
I know how it sounds.
"Why disable a perk for friends?!?!?!"
"They want just play for fun"
When a SWF group with 3-4 people use Object of Obsession,
then they dont play for fun.
Thats just tryhard mode.
And I rly think OoO in a SWF group is cheating.
Because only 1 person must use it.
And they just get a wallhack for the whole group.
Comments
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If only behavior didnt take away the dislike button oh boy imagine complaining about a perk that literally gives the survivors location away.
Hey while we are at it honestly lets nerf urban evasion because the survivors can hide LMFAO (Behavior its a joke dont seriously nerf it)
And the fact that if you are not the obsession the distance is cut in half.
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I think OoO is fine for solo survivors.
But in a SWF group, only 1 person must take the perk.
With voice chat, everyone get the killer position 24/7.
Thats the unfair part.
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You are aware that only one person gets the max distance while the rest are cut literally in half i dont think the perk is the issue i dont mind it. You are aware they are in a call anyway your point is a 4man with it i play swfs and i only use it and call the killers location out i dont get what you are complaining about 4 people using it when one can do the exact same thing the perks fine learn how to play around it.
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Ok, I hope I understand you.
How can I play around a wallhack?
I must tunnel and kill the person with OoO.
But then the other SWF members gen rush me, because they can do gens easily.
No matter what I do, I will lose.
And this happen, because only 1 person use OoO in a SWF group.
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SWF: "We JuSt WaNt To PlAy WiTh OuR fRiEnDs!"
"Well, if that's REALLY all you want, then you won't mind a few minor detriments to go with along with the inherent advantages SWF provides. For the sake of balance."
SWF: "REEEEEEEEEEEEE!"
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Glad you Understand me
The point is a object player is willing to place their skill vs your skill they are not untouchable survivors although most including myself are not bad when it comes to looping the simple answer is if they are taking up to much time break chase and go for a different survivor.
Genrushing is just kinda a thing thats why you have to learn when to cut a chase and go after a different survivor.
Thats actually not really true ive played against enough swfs to know you can beat them but you have to play really really smart to do it, Its not like its rocket science but theres little room for error in this current gen meta my opinion would be try PGTW because ive been running it on ghostface lately and it does help delay the game.
You cant blame a perk for you chasing to long if a survivor is just running to pallet after pallet you have to learn to break chase Id also argue Spirit Fury is pretty good against looping.
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That wouldn't be a smart way to handle it. If you want to fix all the issues around OoS then you probably have change the perk itself. Not disable it in specific situations.
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If they cared about balancing the game, they would have done it already. They keep repeating the same broken record every time they respond in these kinds of threads "what is your suggestion we do"
300 pages of feedback and nothing has been changed.
Post edited by Laakeri on0 -
using voice chat is cheating already(you get information that you shouldn't know) (voice chat also replace some perk)
but if you can't talk with your friends
what's the point to play swf
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Then you know, that your teammates are potatos and not random players.
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I do what the devs do.
OoO on SWF = delete the perk
Pig ability in the endgame = delete RBT
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OoO just adds to the somewhat unfair advantage comm using SWD have. Still, it is not gamebreaking, just something that makes your job harder. I'd say the way to fix it is: one, give killer the ability to see survivor when looking towards them, two: disable it both ways, when killer is using a stealth power (Wraith, Pig, Ghostface).
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As a spirit main, that perk is so useless. Like cool, you see my husk... but now im behind you with prayer beads and a mori... sorry 😲
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@preetygoodforumsofar Using VC isn't cheating, otherwise they wouldn't have categories on their discord.
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I think they should limit what perks can be used while SWF. So for instance, you can only have one of each. Can't have two bonds, two adrenalines and so on.
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So you think Pig changes were fine then? Otherwise it wouldn't make sense to suggest something you consider wrong.
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I hate the pig changes.
But I know that they dont want to change it.
The devs said:
"We wanted 1 timer, because survivors couldnt handle 2 timers".
When the devs change the pig, then I would change my discusion about OoO,too.
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It is like "cheating", because you get 50~ survivor perks for free.
And counter 40~ killer perks.
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OMAE WA MOU SHINDEIRU
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