Perfect Games should be Two Pips

When you have a perfect/nearly perfect game in terms of points, but safety pip or only barely get one pip, it's evidence that the two scoring systems are at odds with each other.

I understand that the emblem system is a common gripe among many that pick at the mechanics of the game and see room for improvement. I'm not adding to that, just saying that BP and Emblems should actually reflect each other to a greater degree.