The hag is currently 'bugged'
I'm putting 'bugged' in quotes here, because it's not exactly right. With the 3.0 update, they changed attack animations. Here is a quote from @peanits.
"All Killers share the same attack cone in order to maintain consistency; this ensures that your regular attacks feel the same no matter which Killer you play. From the Survivor’s perspective, this could cause some attacks to appear like they should not have hit even though the conditions were met. A Killer with a smaller weapon (such as the Hag) would have the same reach as a Killer with a large weapon (such as the Trapper). In the 3.0.0 update, we reviewed the attack animations for all Killers and modified them to match the attack cone."
Now this reads like the Hag is reaching further, but there seems to be a problem with her phantasm attacks. She has always had a small issue with short strikes from a phantom attack. What i mean is you tp to a tricked trap, and attack, and even though the survivor is there, she misses. This problem has gotten significantly worse since the 3.0 update. It took me a while to realize, since it has always been a small issue. But more often now, I find myself teleporting to traps, and then running to the survivor before hitting them (even though they would be within my normal attack range)
Any other hag mains experiencing this, or is it just me?
Comments
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This bug is back?
Basically, she doesn't have any forward momentum when attacking after a teleport?
That was a bug WAY back.
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that is EXACTLY it. thank you, i was trying to find a way to describe it, and you hit it on the nose. She has no forward momentum when teleporting.
@peanits mind having the dev team take a peak at this?
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thanks, im having probs with tags right now. His name pops up, but i can't select it.
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@SmokePotion good to know I'm not the only one with this issue.
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No worries. It has happened with me too recently. It fixed on its own when I refreshed the page.
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Should probably also make a post in the "bug" section of the forums if you haven't already
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It makes sense considering she is stationary after a teleport.
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Not really. Last time I checked, and granted I haven't been silly enough to do this since like, spirit came out. But last time i tried, you could still lunge from a stationary position.
edit: I put in a thread on the bug forums, now that I have a better way of describing what I'm seeing. I just wanted to see if any other hag players were having the same problem. And it looks like I am not alone.
edit of an edit: I am pretty sure the hag has always not been able to lunge from a tp, if she was standing still when she takes the teleport. Like, if she was hitting a gen, or hooked someone and immediately tp's to a trap. This would be nice to adjust as well.
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