Goodbye Bloodlust!?
So I haven been playing a lot on the new preschool map I really like how they changed the pallets: more pallets but more unsafe (open for mindgames instead beeing forced to break it) instead of a few but ultra safe pallets.
Therefore bloodlust seems not to be necessary anymore but more like a wheelchair/training wheels for bad killers. Does it mean we are closer to get rid of that band-aid fix introduced 2 years ago to fix bad map design? I really would welcome that, it would be a much more fun and healthy experience for DbD.
Of course preschool is just one map and many have to follow (like farm maps with 15+ unmindgameable safe pallets etc).
Comments
-
before bloodlust goes away every map every loop and totems spots on every map will need to be fixed until then bloodlust is NEEDED, heck even some nerfs to gens would probably be needed to before bloodlust is gone
0 -
Every map needs to be reworked before "Goodbye Bloodlust" can happen.
1 -
Excuse me, but what have totem spots to do with bloodlust? Bloodlust is a chasing mechanic introduced to band-aid fix poor map design. Totems are there for perks. Two completely different things.
0