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An idea to give survivors a little more BP and make characters unique
I realize that survivors are just skins, and that they will never each be given a buff to any specific ability (like Claudette having faster heal speed, for example). I agree with this. However, what if each survivor instead had a unique action that would give them a BP bonus? It might be hard and I’m not sure of all the scoring categories, but here’s a few as an example of what I’m talking about:
Jake - bonus BP for any sabo
Claudette - bonus for healing another survivor
Dwight- bonus for coop
Ace- bonus for searching chests
Bill - bonus for safe hook rescues
Meg - bonus chase points
Like I said, not sure if there’s enough categories to make this work, but I think it would be cool. It doesn’t give any buffed abilities, nor does it force a survivor to play a certain way, but it just makes it a little more likely that each character might play in a manner that could even fit their backstory while also giving survivors more BP. Obviously the amount of the bonuses for each would need to be balanced in way that one doesn’t score way more than another. Harder the action or the less amount of times it can be done, the more the bonus would be. I know it’s doubtful, but could something like this ever work?