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Spirit Build?

Howdy! I am wondering if this is a good build Sloppy Butcher, Ruin, Thanatophobia, and Monitor and Abuse. I am still new at status effects and such. Does this seem viable? What should I change? Am I wasting a slot?

Comments

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    I'd swap out M&A

    Thanataphobia isn't optimal but it's not bad either so run it if you want.

    Ruin is great

    Sloppy is great on spirit

    M&A can be counterproductive. When you are phasing anyone not in your terror radius is given a que, so having a larger TR means you can get the jump on people from further away. Only use it if you are running prayer beads (in which case you want surveillance and discordance instead of sloppy and thana)

  • GuineaGamer
    GuineaGamer Member Posts: 44

    Ahhh! Ok cool! Good to know mang! I don't have much in the way of perks unlocked for her to use. What should I use in place of M&A? Maybe spirit fury? I am having an issue with tracking in phase. I am a horrible tracker in general. Lose people all the time. I really appreciate the info!

  • OMagic_ManO
    OMagic_ManO Member Posts: 3,278

    Hex: Ruin, Barbecue and Chili, Pop goes the Weasel and free slot, those go well usually, Nurse's Calling, Sloppy, Bitter Murmur, anything works really, you could play her perkless and still play really good.

  • GuineaGamer
    GuineaGamer Member Posts: 44

    so M&A is pretty solid then? I mean they could potentially hear me off in the distance, but maybe not so much with generator noise and such?

  • GuineaGamer
    GuineaGamer Member Posts: 44

    Oh sweet! I ddnt even think of running whispers on her. I just unlocked it on my Leatherface and it is amazing! Helps immensely with my tracking.

  • Androuruguayo99
    Androuruguayo99 Member Posts: 55

    Normally: Barbecue and Chili, Make your Choice, Nurse calling (or Haunted ground), Ruin

    Difficult game: discordance, Surveillance, ruin, Barbecue and Chili + beads bracelet

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited July 2019

    I use Ruin, BBQ, PGTW, and Surveillance. However you could probably switch the last two perks out for something like Nurse's + Sloppy. If you want a gen grabber build, you could switch out PGTW for Discordance and use a speed add-on + Prayer Beads. Running M&A on that build instead of BBQ will allow you to get closer to Survivors before they hear your TR. Replacing Surveillance with Haunted Ground or Make Your Choice can be really good as well due to the Spirit's mobility.

  • RoKrueger
    RoKrueger Member Posts: 1,371

    Nurse calling is the best on her. When you see the aura of a survivor healing: Go back a little, face another way, activate your power and make the now downed survivor ######### their pants :-D

  • Onionthing
    Onionthing Member Posts: 469
    edited July 2019

    Spirit Main here

    I change mine up all the time so that games don't get (too) repetitive. I have had 3-4k success with these. Feel free to try:


    The Grudge -

    BBQ and Chili, Make your Choice, A Nurse's Calling, Hex: Ruin


    The Ring -

    Hex: Devour Hope, Rancor, Hex: Haunted Ground, Thanatophobia


    Ghost in the Machine -

    Hex: Ruin, Overcharge, Pop Goes the Weasel, Discordance


    Poltergeist -

    Franklin's Demise, Sloppy Butcher, A Nurses Calling, Whispers


    City of Bones -

    Hex: Devour Hope, Hex: Ruin, Hex: Haunted Grounds, No One Escapes Death


    Hexposed -

    Make your Choice, No One Escapes Death, Hex: Haunted ground, Hex: Devour Hope


    and sometimes i just play without perks .. :)

  • edgarpoop
    edgarpoop Member Posts: 8,201
    edited July 2019

    It's not bad. I'd consider Distressing instead of M+A for terror radius manipulation on Spirit. Distressing might seem counter-intuitive, but survivors can't hear you phasing inside of her terror radius, and yours will be large with that perk. But if you're not married to changing her terror radius, you can't go wrong with BBQ or Nurse's Calling.

    I'm a Spirit main and my 3 locked perks are Stridor, Nurse's Calling, and BBQ. Stridor is more for tracking Iron Will users and healthy survivors.

    My 4th perk slot is a flex slot. I flip between Make Your Choice, Ruin, Pop Goes The Weasel, Devour Hope, and Agitation.

  • Laakeri
    Laakeri Member Posts: 835
    edited July 2019

    Most uses build I see is BBQ, Nurses, Sloppy and Ruin. Those might be the most optimal, but none of them is required.

    Some good perks also to consider: Whispers, M&A, Pop, Haunted Grounds, NoED, Discordance.

  • GuineaGamer
    GuineaGamer Member Posts: 44

    Whoa! Thank you for this! So the build "City of Bones" I would love to see the lobby chat after that match! You should call that "City of Salt." I am going to try all of these! I am missing some of the perks, but will have them all in due time. Thanks!

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Sloppy + Thana is actually a strong combo. I would ditch M&A for a tracking perk like BBQ or Nurse's. Other than that seems fine.

    My go to build is BBQ, MYC, Ruin or PGTW, and Stridor. BBQ + MYC and BBQ + PGTW are both very strong combos. MYC in general is very strong on Spirit, you are giving the best chaser in the game a one shot. Stridor is necessary to counter Iron Will and improve your tracking during phase walk. Ruin is just always good to have.

  • Liruliniel
    Liruliniel Member Posts: 3,047

    My base generic builds are

    BBQ&C, MYC, Discordance, and PGTW

    When I'm feeling lazy and want to take it easy.

    BBQ&C, MYC, Ruin, and PGTW


    This build let's me have huge snowball potential from the combo of BBQ&C and MYC while giving me excellent gen control over the game. I regularly 4k with 4 to 5 gens still up while still double pipping. Common addons I use are the green and yellow charge speed addons stacked.

  • Mad_Toe
    Mad_Toe Member Posts: 52

    Why would Sloppy Butcher be good on Spirit? I don’t see the significance with the Spirit having that perk

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    Because Spirit relies on sound. If someone is injured they make a loud noise which can be used to track them, this reduces the number of potential jukes they can potentially pull off significantly.

    Plus, Killers like Spirit, Nurse ect are particularly dangerous to face if you're 1 shot.

    So thus having them be injured for Longer increases the amount of time they are forced to be loud and easy to down, and also slows them down when they try to heal in order to remove those disadvantages.

  • Mad_Toe
    Mad_Toe Member Posts: 52

    Ah okay! Thanks for the response. I hadn’t thought about the sound aspect of it