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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Trapper buffs / improvements
No_Cluie_Louis
Member Posts: 1,093
Just some suggestions to make more viable without changing too much... no idea why these haven't been implemented since some have been requested a lot:
*By default carry two traps (so change the bag addons slightly)
*Be able to reset traps on the ground
*Slightly increase the hitbox (not to the old version) just so it's impossible to go round a trap in the middle of a pallet
*Create a buffer zone around the outside of the map, so traps must spawn a certain distance (say 12 meters) from the maps edge, so the killer wastes less time going out of his way to get traps
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