Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Trapper buffs / improvements

Just some suggestions to make more viable without changing too much... no idea why these haven't been implemented since some have been requested a lot:

*By default carry two traps (so change the bag addons slightly)

*Be able to reset traps on the ground

*Slightly increase the hitbox (not to the old version) just so it's impossible to go round a trap in the middle of a pallet

*Create a buffer zone around the outside of the map, so traps must spawn a certain distance (say 12 meters) from the maps edge, so the killer wastes less time going out of his way to get traps