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Enviroment interaction, or window stuff

So, i was thinking about windows, pallets, and other loop stuff, and i mind, that game could be more funnier if there was more enviroment interaction, that may help in chase. Pallets atm is the main way to extend chases, and looping isnt a fun thing, as for me, so i made some stuff about windows. Im not the man of art, and my drawing skill is kinda #########, but there is the stuff. Simple.

So, it doesnt mean that pallet count ll be the same. I think that it should count as pallet, while game generating maps. So roughly said, chase length ll be +- same.

This stuff ll open some options for new loops, objects and etc.

Another one, pulled state. Boards are for example.

And some survivor interactions. Survivor-made blockers. If survivor ll manage to take toolbox with certain addon, he ll be able to board windows up, like this. Stuff is bellow.

Again, gonna say that im drawing like a #########, btw. Whats your thoughts? Put them bellow.

Comments

  • CoffengMin
    CoffengMin Member Posts: 862

    itd be cool if there were holes on a wall were only a survivor fits, itd work like a window but like, ducking underneath and reducin the hitbox to a crouched hitbox, thered be less but theyd be safer than windows