Seeing other survivors perks in lobby
Did they ever throught about adding it to a game? I think it would really improve some games for solo players for example: someone took deliverence, you see it and when he is hooked (but earlier unhooked someone) instead of going for him, you continue to do gens and don't waste time. Or borrowed time, when killer is camping someone, you let person with it unhook him to have higher chances that everyone survive.
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Sure, that would bring solos one step closer to SWF.
(In general: If solos are brought closer to SWF-level, don't forget that killers also need to receive buffs.)
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On one side, helpfull thing for Solo Survivors.
On the other, would create more lobby DC because few people out there (sometimes even myself) are playing "bad" or even "trash" perks and other Survivors who wants to win don't want to play with "bad teammates" or "off-meta builds". That would also be RIP for "No Mither" players.
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That's why I feel they should just add comms and balance around swf instead of balancing around solos and allowing swf to be ridiculous because it's not accounted for in design
Of course, half the perks in the game would have to be reworked (literally every perk relying on hiding or showing auras) but it would certainly solve the power difference between the two
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for now, you can just ask them in the chat what perks they're running, until they give us this helpful feature which i hope they will
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Sure put survivor perks up for everyone to see so when I see a no mither I can dodge them every time. Or if someone hates UE or SC on other survivors, they can dodge them. Or how about WGLF with BT - looks like a hook farmer to me, dodge. Or if anyone sees other people not using 'meta' perks or perks they hate, they can decide to dodge them immediately.
Yeah let's get that in there.
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its literally in the mobile version, stop acting like a clown 🤡🤡🤡
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they have it in the mobile version, so it would be nice if they can have it in the actual game but idk if theyll have room to place it.
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There are pros and cons.
As others point out: survivors can ostracise each other over perk choices. SWF groups of 2 or 3 have a habit of already doing this to solo survivors and this would give them another reason to.
The benefits of closing the information-gap between solo and SWF might also not be clear-cut in this case. A premade group is relaxed about each others perks because they're friends, unless they are try-hards that get their fun from griefing killers. Then they need people min-maxing or doing certain roles. You can not replicate that dynamic with solos; they'll just leave if they feel strongly enough about someone else's perks.
Currently players can ask each other in the lobby and no one has to answer. I never see anyone asking though. Pressing a button that reveals your perks and addons to others might prompt them to share theirs; the choice is still yours and it's more likely people will engage with that feature than type in the chat. It would also signal to survivors who are prepared to cooperate that you are a cooperative person.
It used to be that survivors not knowing they can trust each other was part of the game dynamic, but now maybe it is a liability to the health of the game.
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I think revealing perks through button would make less lobby dodges, also you still have chat right? You can always ask other person why he chosed this perk :p It's not like you will get hurt or something. (Some people maybe?)
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And instead of insulting me do you have any actual data from that which says more dodging would not occur?
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Only thing would be helpful would deliverance i feel bad for those i have screwed out of unhooking themselfs im sorry!!
But to be fair you know everyones running adrenaline bl or deadhard self care and spine chill lol
🐷❤️
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Finally, I can show people I have We'll Make It!!!
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Yeah the diamond can be above the survivors head where their rank would be.
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no but its in the mobile version of the game, so wheres your data that says more dodging will occur?
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I just admitted I would do it more.
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