Leave my Plague alone!
You all are horrible in the worst way, when she was released you all didn't care about her in the slightest, you all were so busy ranting and raving about GhostFace and Legion, calling her boring, and then for the few of us we took solace in maining her and realized her potential.
Now people who seem to just start playing her are calling for buffs in the wrong places and I hope they don't listen to those. She doesn't need a buff to corrupt Purge, only a default fountain to start with.
She just needs number tweaks to charge speed, cooldown, and etc.
Leave my baby alone! Keep your grubby hands off her!
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agreed #leaveplags
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Guys here are my suggestions, whom I a plague main and other fellow Plague mains would probably agree on. Corrupt doesn't need a buff it's the other things:
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I wouldnt mind if they upped Vile Purge effectiveness just a small bit at base (and adjust add-ons accordingly).
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Agreed!
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I recently vsd a plague with my swf, we didnt cleanse, but she had the nurse perk(forgot the name) *phobia* so we got punished greatly but cleansing causes more of a threat, i believe plag is in a good spot right now, nice and balanced, its like pig, her trap should slow gens, but people pop them anyway, its a viable counter play, some ups and downs for each party - killer and survivor
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She also has add ons which counter the no cleanse meta
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Welcome to this reality.
Once upon a time people said the only change Hag needed was normal killer movement speed...
Most players who don't play or understand a specific playstyle enough will call to have it changed.
It will go on for several months if not years.
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Are they buffing her? If so we're did you hear this?
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I actually always throught that the Hindered Status Effect applied on broken survivors would make Plague much better and that was one of your throughts as well for her ...
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I think it would be cool if vomiting on generators actually did something beyond just eventually infect whoever worked on it. Like if it would increase the rate at which a kicked gen would regress or something.
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Yeah, plagues effectiveness without add-ons is terrible and with add-ons it's extremely fast to break people. We need some kind of middle ground because the advantage of having those add-ons are ridiculous.
One thing I notice survivors are doing against me is cleansing in the corners of the map or far away completed gens making it so that if I get corrupt I have wasted time and lost the game. Survivors shouldn't be able to cleanse AND not worry about corrupt purge. Maybe they should add blindness to the fountains so they can't go to the far corners without knowing that they'll be cleansed. Maybe they should cleanse but a random fountain becomes corrupt.
With add-ons the plague is fine. Without them she is a c killer.
One of the biggest problems though is she can have an anti cleanse build or a build that banks on corrupt purge and you can get screwed if the survivors do the opposite of what you intended.
Even if people don't cleanse i still think she's a good killer with the right build - monitor, brutal, enduring, etc. It just feels awkward that survivors have the power to control your own power.
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Literally all your suggestions were to just
-extend plague sickness durations on objects
-increase penalty for infected survivors (like allowing her to catch up)
-reduce cooldown/increase efectiveness of puke
-corrupt fountains need to become more active or survivors need to be forced to cleanse...
Now this is where i question how much you've played plague because you never even noticed one buff thatll literally make her dangerous.
In order to make plague more of a wrecking ball i honestly say screw all those buffs and allow her sickness to *reduce a hook state* if survivors dont cleanse.
(Therefore you get fountain use way more often and you can still use effectiveness addons/duration addons)
It's ######### brilliant i know
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This is such a weird post. "Don't change ONE thing about Plague.... other than the following things which I approve of!". Whatever dude. Other people are entitled to their opinions too.
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That would definitely make them really want to cleanse. I would welcome that change probably even main her
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I'd like to be able to consume a pool from anywhere on the map so pressure isn't lost so much just to go get your power.
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I also would like if cleansing was the same as regular healing
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Sick survivors should get at least a progressive 15% debuff to action speed when sick
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I dunno why anyone complains about Plague. She's basically an always tier 3 Myers when you think about it, aside from faster vaulting. "We need survivors to cleanse so we can use our power!". I guess you don't vomit on anyone unless you have vile purge huh?
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Wasn't Plaque already nerfed a few times? I don't play her so i don't know. I Just read a bunch of old reddit threads about devs shadow nerfing her.
I always thought the insta heal fountains where BS. I've screwed so many plaque killers out of a hook they should have had with those insta heals.
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All she needs is
-debuff for actions (15%) when fully sick
-hindered status effect when fully sick along with broken
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