Trapper Addons and stacking?
Anyone know what trapper ad-dons stacks, since its not explicitly stated one way or the other, i know for a fact the dyes and the bags stacks (even though its not stated anywhere).
Im especially interested in Bloody Coil and Oily Coil:
To get both the Tremendously increases the Bear Trap sabotage/Disarm time and also injure a healthy survivor.
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Yeah everything stacks unless it specifically says "does not stack" at the bottom of the add on description. But i know all trapper add ons stack. But by your question nothing needs stacking. Stacking would be like "considerably increases setting time" and a "slightly increases setting time" on 2 different add ons.
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well the bloody coil says:
- Tremendously increases the Bear Trap sabotage time. ActionSpeed -> -0.25 (-25%)
- Tremendously increases the Bear Trap disarm time. ActionSpeed -> -0.25 (-25%)
and the bloody coil says:
- Slightly increases the Bear Trap sabotage time. ActionSpeed -> 0.12 (12%)
- Slightly increases the Bear Trap disarm time. ActionSpeed -> 0.12 (12%)
so if i run both, do i get 25% or 37%?
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@radwulf the 37%. sorry i forgot bloody coil has some side effects aside from injuring healthy survivors.
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cool cool, thanks for the answer
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A bug was reported two years ago that some Trapper addons for faster setting speed were not stacking. I had tested this and it worked out like this.
- Trap Setters would not stack with anything, nor off-set setting speed penalties from addons that had such penalities. You equipped this and it would do nothing if you had any other addon that affected setting speed.
- Trapper Gloves would work by themselves and would stack with Fastening Tools, but would not off-set penalties.
- Any addons with penalties to setting speed would only be off-set by Fastening Tools.
Since then, the animation and base setting speed for Trapper has changed, but no patch-notes acknowledge the bugs existed or if they have been fixed. I probably need to test again.
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