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Should the self-care change be reconsidered?
Back during the 2.5.0 PTB, a change was tested out which made the overall speed of all healing actions with self-care go at 75% of the normal healing speed. In this post, I would like to ask if this change should be reconsidered while also bringing up a few points as to why it might be a good idea in the current state of the game.
Why?
A combination of both the 2.3.0 update which nerfed the healing time and the introduction of Legion in the 2.4.0 update taught a lot of survivors that healing is a massive waste of time which led to a lot of people finding out just how strong adrenaline can be with the right playstyle. While these changes were made to provide killers with more time to play through the trial, they actually encouraged a meta which resulted in the complete opposite where better players stopped bringing in the self-care which actually meant that matches would end sooner because of this.
The following are the possible benefits out of going forward with this change once again ;
- More people will want to heal, providing more time for the killer to play the game. Despite the self-care action itself being faster, this is compensated by every other healing action being slower. So ideally any heal action with the perk in use would take 24 seconds rather than self-care being 32 and regular healing being 16.
- More people healing means more fun chases as ideally more people would want to heal more often as opposed to just staying injured and having chases end sooner.
- If people wanted to pair self-care and botany knowledge to negate the smaller penalty, it means you have less of a chance of running into more annoying perks being used, or at the very least it would mean that less of them can be used in combination of each other.
I will however end this off saying that this was a random thought and since the day it was first tried out I've been on the fence with it, however by making this post I would like to see if any opinions have changed and if more or less people would be in favor of it.
Comments
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Another must-have perk?
Nah,thanks
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Self-care is balanced now.
You have unlimited healing charges and the price you pay for that is lot of time doing just that.
Med-kits can be faster and way less time consuming, however they are limited compare to self-care.
Self-care should not be buffed.
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Healing yourself faster than healing others with Self Care + Botany Knowledge would be ridiculous and the matches would still go as fast as usually. Plus, the people who would want to gen rush into Adrenawin could still do that tactic even after Self Care buff.
Post edited by Marcus on0 -
I'm not sure it would solve anything. Sure, newer players would get a benefit from this, but I doubt experienced ones will go back to SC after seeing how good the no-healing meta is.
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I'm not exactly sure how this would become a must-have perk by any means? Could you elaborate on that more rather than just saying that?
These are understandable points, once again I'm pretty on the fence on it and wanted opinions on what people would think of this change nowadays.
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