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Killers Complaining About S.W.F is Getting quite Annoying

2

Comments

  • PiedPiper365
    PiedPiper365 Member Posts: 231
    edited August 2019


    Sometimes the killer still wins even when the survivers are friends and working together

    So they shouldn't complain

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @ArecBalrin Some of them actually do.

    I can’t count how many times I get “Nice SWF” when the whole everyone was playing solo.

  • RaginRendon
    RaginRendon Member Posts: 279

    UPDATED

  • ahandfulofrain
    ahandfulofrain Member Posts: 528

    I destroy SWF with Trapper usually. Usually being key word.

  • Rex_Honeycut
    Rex_Honeycut Member Posts: 102

    I feel like to most, not all, the advantage of SWF is the DbD equivalent to white privilege. The more you benefit from it, the more you deny its existence. There are some who are aware enough of the privilege and don't abuse it, but not many. And just like white privilege, when it comes to SWF, the people in charge need to do something to balance it out and make it a level playing field for all.

    (BTW, I am saying this as a straight, white, American man. Not trying to race bait, just a comparison I couldn't help but notice.)

  • Raven014
    Raven014 Member Posts: 4,188

    It's really high rank SWFs I have issues with, since they can abuse mechanics to great effect and ruin games for killers that fall prey to it. Only Spirit and Nurse really have an honest chance in that situation.

  • Dreamnomad
    Dreamnomad Member Posts: 3,949

    I agree. It does get old. Not a whole lot that can be done about it though. People are entitled to their opinions. Best thing to do is not reply to those threads and just let them slide off the main page.

  • 8obot1c
    8obot1c Member Posts: 1,129

    That’s true. You have to figure those thing so out and catch them off guard. If you notice one person wants you to go after them and they are obsession I’m not going to go after that person only because I know the other people doing gens are worse Arby’s running the killers around. If they body block I will drop the person and go after the other person I hit. If somebody isn’t going for a flashlight save I will face myself towards a wall and get them after. Or if I smell SWF I run Distressing, Overwhelming, Monitor, and Unnerving with wide radius Doctor so they waste their items while not being able to hit skillchecks. It’s the little things you see that you notice and you counter it really quick. If they are down by a pallet I will check around the pallet before picking them up.

  • immortalls96
    immortalls96 Member Posts: 4,652

    Your the one who is mistaken..you and your squad just fell short..

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051
    edited August 2019

    Yeah and I get tired of being called a ahem...


    Camper, Tunneler, Proxy Camper, Boosted Killer, Ranged Camper, No Life Loser, Weeaboo, Some Guy Who Probably Sits In His Mom's Basement, Slugger, Stream Sniper, Baby Killer, DCing Cry Baby, Chachi ♥♥♥♥tard, Salty Killer Main, Ugly Bastard, Exploiter, Cheater, Fat American...


    Stuff never gets old.

    But hey, here I am. Still kicking Toxic SWF arse years later. And I don't plan on leaving anytime soon! Not my fault survivors can't learn how to play against a Hill Billy. Even with their advantages.

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    It's possible to beat a swf with every killer, when the survivors are potatoes. The main problem is, that most killers can't mess with good survivors. I can 4k with literally every killer in red ranks against swf, if you give me five games, but that's not a proof that all killers are viable.

    I give an example: You are playing Clown against a 4 man red rank tryhard swf team. You got good addons and you are able to mindgame many loops to down survivors in 30s to 60s chases. You will probably loose against that team, because clown is a good chaser, but he got no map/gen pressure. Same game with Spirit. If you are playing equally good with her, you got a real chance, depending on your skills with spirit, because she is an even better chaser than clown AND she got that map pressure with her ability.

    Every killer, that unites good mobility and a threat in his/her ability is basically viable. And with that conclusion my brain can't see more viable killers than Nurse, Spirit and Billy.

  • RaginRendon
    RaginRendon Member Posts: 279

    Hillbilly is actually not that hard to play against, I don’t know why people still complain about him 🤷🏽‍♀️

  • RaginRendon
    RaginRendon Member Posts: 279

    Yup, you pretty much set yourself up for one hell of a challenge (depends on the survivors you play against though).

  • Carlosylu
    Carlosylu Member Posts: 2,948

    Killer main here, rank 2 (yesterday, haven't played today). Whoever complains about SWF is either a poor killer or just loves easy games. I ADORE a challenge, bring it on SWF. Btw... PLEASE check your ranks when making a team! I'm sick of getting brutally different ranks who play like S against me... Yesterday example: Rank 4, 13, 19 and 20 SWF party... Come on guys...

  • RaginRendon
    RaginRendon Member Posts: 279

    Honestly, the ones who complain are the ones who expect to 4K every match.

  • Nameless
    Nameless Member Posts: 869

    I mean, sure but survivors complaining about killers gets just as stale though...

  • Well_Placed_HexTotem
    Well_Placed_HexTotem Member Posts: 824

    Nah, we’ll keep complaining about something that literally breaks the game unless you rely on meta killers (which, by the way, survivors complain about).

    Only way to make things better

  • will_i_am_14_85
    will_i_am_14_85 Member Posts: 489

    SWF is and isn't a problem, it all depends on the group, as you could have:

    1. SWF group who are just looking to meme and have fun and being super altruistic so if you catch one then the dominos are likely to fall in your favour
    2. SWF group who are going in to win, super coordinated and know what they are doing, these groups are fine, even if the game ends quickly they are professional about it
    3. SWF group who go in with the main aim to tilt the killer <-- this group is the main problem as it leads to so much toxicity, the SWF are all laughing having fun whilst making the killer feeling like a piece of #########
  • Corrupted
    Corrupted Member Posts: 157

    You do realize in like any game, at the top tier people almost always play meta right? This isn't anything new.


    I don't think it breaks the game, if anything I think solo que should be brought up to SWF level. Some killers are very weak but there are always gonna be killers better than others, doesn't matter what the devs do and at red ranks players are gonna be using the best perks and killers, etc.


    The killers in this game will never all be equally viable, period. A tough pill to swallow is that SWF is not going anywhere and complaining is never gonna change that. If you see a SWF just run your best killer with your best add ons and you should be able to hold your own. You won't often see strong red rank SWF's anyways.

  • PoisonN
    PoisonN Member Posts: 624

    I don't care about SWF, I just can't deal in how they can be evil with killers in general, bullying them or just making their experience frustrated using infinites. I would never indicate play as killer to new players

  • DwikeyMain84
    DwikeyMain84 Member Posts: 107

    what if swf was reduced to only allow 2 people in a swf team? would you be satisfied then? or would you come back a few months later after not getting any better at being killer and blame it on 2 person swfs?

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    I think everyone in the thread has said is perfecty. As long as SWF continues to be game braking, The complaining will continue until the devs actually decide to do something which is unlikely.

  • Just_Playing
    Just_Playing Member Posts: 156

    Yeah but dnoed or spirit nerf disscusion aren't annoying? And there is a point why people have a problem with SWF only becaue you don't want too see it dosen't mean we can let a issue still there. SWF are a big problem for the killers if you want it or not ok.

  • chieftaco
    chieftaco Member Posts: 230


    I am a survivor main and i voice the same complaints as the killers you speak of.. swf teams make the games really dumb and boring a-f..

    the game was designed for fun.. swf gen rushing and leaving without altruism & benevolence for everyone takes the fun out of the games.. this is coming from the survivor you call "the rando"..

    ty avilmask.. yes.. survivors think you "strategic competitive swf teams" are really friggin lame as well.. only survivors that don't really understand how to play the game think you guys' play style is super sweet & yall are super good cuz you win so easily lol

  • MathiaStef
    MathiaStef Member Posts: 132

    And it is annoying seeing people complain about Noed and moris

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,029

    These forums would be a ghost town if all the complaining posts were gone.

  • RaginRendon
    RaginRendon Member Posts: 279

    Agreed, man dead by daylight has to be the one game that I play we’re I’ve seen so much complaints from the community. N.O.E.D is annoying but it can be avoided by simply cleansing totems and playing stealthy helps you avoid being hooked that way the killer won’t be able to mori you.

  • RaginRendon
    RaginRendon Member Posts: 279

    S.W.F makes the game boring? You know, people play with their friends to have fun, in case you didn’t know.

  • TrueKn1ghtmar3
    TrueKn1ghtmar3 Member Posts: 1,143

    Yea same but if I said it ######### mods would descend upon my inbox and remove me from the forums lol

  • WickedMilk03
    WickedMilk03 Member Posts: 624

    A killer does not care if they lose and it is their fault. They care if they lose and its the games fault for being imbalanced.

  • RaginRendon
    RaginRendon Member Posts: 279

    As a player who plays killer once in a while I blame the lack of a 2nd objective for survivors, infinite’s, and the excessive amount of safe loops.

  • HatCreature
    HatCreature Member Posts: 3,298

    I don't mind SWF, 2 mans are ok, 3 and up is too much, that kind of communication against a Killer that is not designed to create map pressure i.e every Killer except the top tier Killers struggle to handle those teams.

    As RaginRendon up there said

    This is correct, if Survivors had more to do besides Gens then SWF teams wouldn't be so powerful. If they had more to pay attention to besides holding M1 on a Gen and not get found then they would have less of an impact no matter how they talk to each other. This is why totems exist but totems aren't good enough.

    We need alternate Objectives to spread the Survivors thin and make their teamwork more meaningful and in-depth, not just centered around saving and doing Gens because that's EASY, playing Survivor is easy. Of course I have only had time to make it to Rank 7 but if it's easy only up until that rank then the odds will say Survivor is still easy. And if it is too easy for 3 people to do 3 Gens while 1 Survivor is being chased then the Gens need to be fixed and that will help Killers with SWF as well.

  • chieftaco
    chieftaco Member Posts: 230


    since you offer me tidings of wisdom i will explain to you a little better:

    swf teams are one of 2 things for most people, but usually 4 people that are determined to somehow all get out of the exit together.

    when they are newer less skilled swf teams, everyone dies super fast, or people get picked off 1 by 1 until everyone is dead or maybe someone escapes.

    when they are more skilled swf teams, they switch the focus of the game to a limited subset of the game in "strategy" in order to help them all escape or have the best chance of doing so. this usually involves lack of healing, cleansing sickness, cleansing totems, saving friends, interacting with the killer, etc.

    all of these restrictions on the game make the game very fast, boring, and unrewarding. everyone else usually runs out of the door if possible before anyone's even been hooked, meaning no excitement or rewards for anyone..

    would there be a more applicable term you would like other than boring to describe the sentiment?

  • RaginRendon
    RaginRendon Member Posts: 279

    Umm... no. As a skilled survivor player myself, I can agree that I focus on the winning aspect of the game but sometimes I might want to switch up my plays style from a “determined to win” mindset to a “ima run a meme build” mindset. It’s the players choice on whether they want to play a certain way or not. Even a group of friends with 1,000+ hours could even decide one day that their gonna play for the fun of it. You assuming that every experienced player plays to just win is quite silly.

  • chieftaco
    chieftaco Member Posts: 230

    never have i ever said "every experienced player plays to win"..

    i clearly described SWF games as something where 1 of 2 things happen: the game is too fast and not fulfilling because everyone is trying to focus on getting out of the exit.

    i am a very experienced player and i put it to you that i almost NEVER play to the goal of "winning" as most people see it..

    there are not many people who can play and enjoy this game daily for 5k hours, and the way that i have found to do that is by actually having fun in the game, not stressing about friends not saving because they're too scared or whatever..

    in my experience in this game, understand that I am not speaking about SWF with my friends necessarily, but being the "random" in other SWF games as well..

    i do have my own friends that i can SWF with and if we wanted to we could easily escape every match, but instead, my crew prefers to focus on maximizing fun and scoring events for everyone. when i SWF all 5 players in the game are usually very near max in all categories by the end, and we all have a great time and are greatly rewarded for our efforts.

    we easily bring in 40-65k BP without using offerings, per person, per game.. with offerings BP goes thru the roof, per game..

    when i play solo, bad games where bad players let me die on first hook are very common, but games that aren't like that are still super easy to get 25k base minimum, usually closer to 30k+ base.. factor in WGLF stacks and i'm back at 50-60k bp per game.

    when i play on the DbD discord, even with veterans, the "meta" at being "good" results in 13-16k bp per game.. maybe if someone gets to make some saves they get closer to 20-22k base if they're super lucky.. that comes out to 26-44k bp with we're gonna live forever, still a good 6k less for the best SWF game than the base solo game, or 50-60% of the points i would make.

    as you can see strictly by the numbers, swf in general without very skilled players is unfulfilling and boring for me. even if they are "very skilled", it really depends on what they are "very skilled" in.. if they aren't "very skilled" in team play and taking hooks, then IMO they are not "very skilled"..

  • RaginRendon
    RaginRendon Member Posts: 279

    The reward aspect of your post is a whole different discussion, but I get what your trying to point out. Just play the game to your liking.

  • Dragonredking
    Dragonredking Member Posts: 874

    People will stop complaining when the dev will give solo survivor voice acces to voice com and balance the game around the fact that survivor are able to share information.

    Saying that swf is fine because not all swf are sweaty is a stupid argument.

    By using the same argument you can say that nurse doesn't need to be change (wich she need) because not every nurse is a god nurse and that the dev statistic prove it because she as very bad kill rate at high rank ffs

  • RaginRendon
    RaginRendon Member Posts: 279

    It’s not stupid; You know, not everyone plays video games like their in the e-sports. Also nurse is fine but the add-ons that grant her additional blinks are whack.

  • Nick
    Nick Member Posts: 1,237
    edited August 2019

    People play swf and destroy most of the killers, because of their unfair advantage. Yet they complain about Spirit and Nurse, and they throw the unwritten rule book at everyone. Look at it from both perspectives, don't protect 'one side'. Its the same game we are playing after all.

  • Bloodlust_Gamer69
    Bloodlust_Gamer69 Member Posts: 167

    Survivors complaining about NOED and camping is getting quite anoying

  • Zender
    Zender Member Posts: 178

    @Sairek said it best:

    "If killers for example, were allowed to queue up with 3 other friends who got to spectate around the map to see where the other survivors and could use third party communications to tell the killer where said survivors are, what they're doing, and what perks they're running, I'm pretty sure survivors would complain."


    @savevatznick said it 2nd best:

    "You may tell me, Of course four good players should outweigh one good player, every time! What is the point of high ranks, then? So a single good killer gets turned into a toy for good survivors to play with? That's how it feels, most of the time. It feels like you're a toy for good survivors. You're a person who voluntarily got suckered into being Monkey in the Middle for 10 or so minutes, you're not even hoping for a 2k, just enough hooks that they don't laugh at you in postgame. It sucks queueing into a game knowing you're going to lose."

  • invira_zero
    invira_zero Member Posts: 229

    irony

  • RaginRendon
    RaginRendon Member Posts: 279

    It is, it’s funny because N.O.E.D can easily be countered by cleansing totems. Ruin is not that difficult to play against either, and if your lucky, you’ll only get about 3-5 skill checks.

  • MathiaStef
    MathiaStef Member Posts: 132

    Holy God pallet you can actually be civil that is rare in this community