I dont get it
I play 10 survivor rounds: 2 times NOED
1 time NOED get active
I play 10 Killer rounds: 32/4= 8 times Adrenalin
2 times NOED get active
3 hatemails, because I used NOED
Can someone explain this logic?
Adrenalin is fine, but NOED is a crutch?
But both things do the exact same thing for the other side.
NOED = 2 dmg
Adrenalin = 2 health
Comments
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One rewards gen rush, one punishes gen rush.
Not hard to see which one Survivor mains think is fine.
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Both are fine.
When people complain about any of those perks it's because they just can't handle losing.
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Both are fine.
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Neither are fun to face, but they are a part of the game and balanced. Screw what other people say, use whatever you want.
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Let's not forget NOED is completely useless if survivors cleansed all 5 totems, survivor mains seem to conveniently forget this important fact. Besides, high level killer mains don't always use NOED since they want to kill all 4 survivors before the gates are powered.
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Lets not forget Adrenaline is completely useless, if Killers manage to kill all 4 Survivors before they even need NOED. Killer Mains seem to conveniently forget this important fact.
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Except, that would require either Nurse, which survivors hate, tunneling, which survivors hate or insane map pressure, which relies entirely on survivors mistakes.
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Its true you can't 4k without Nurse or tunneling. Literally impossible. l i t e r a l l y
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Aka it goes both ways for Endgame perks who wouldve known
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At red ranks, against an organized team? Not likely. Try getting a 4K with Legion on console
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Damn you went from you can't 4k without Nurse or tunneling to you cant 4k with Legion, at red ranks, against a 4 man, on console.
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No, I merely gave an example. 9 times out of 10, a good SWF will stomp everyone but a Nurse. I use Legion because, currently, I am playing him. And I use console because, I play there.
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Nurse ain’t the only viable killer chief.
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I am aware. I also know that you are a Wraith main. You know as well as I do that he is AMAZING at first hits, but, he is pretty add on dependant for the rest. Billy is loopable. Spirit, eh, not so much. Hag? Mostly loopable. Huntress? Map dependant.
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Or bad plays, a DC early, or any other random occurence that could cause even 1 gen to be left at the end. Preventing adrenaline doesnt take a 5 min 4k.
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I’ve actually alternated back to LF, hag is pretty far from loopable if she knows where to trap, spirit is almost on nurse level of chase, billy is loopable, but he does have good map pressure.
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True
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Ah, really? How goes the LF games?
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Pretty good. :)
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It’s more of the fact that NOED can completely save a bad killer. Adrenaline only delays the inevitable.
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Both are fine.
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Sometimes the game plays out in an unfortunate favor. Idrk what you're arguing over, but I know it's something petty. Sometimes perks get to be used, sometimes they don't. It's the way of the game, and it usually depends on how people play it.
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