Iron Grasp Buff
Since Enduring now doesn't reduce stuns on Perks, i figured this would be pretty neat for IG...
Iron Grasp
Your powerful hold onto the Survivors causes escapes to be nearly impossible.
Effects of Survivor struggling are reduced by 75%.
Time to struggle out of your grasp is increased by 12%.
While carrying a Survivor, you will not drop them if you are stunned.
The Killer stun animation will still happen.
Does not affect stuns from being blinded. (Cause that's what Lightborn is for.)
Comments
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As someone running the Mad Grit + Agitation + Iron Grasp set-up, I am all for this. :P
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If this is implemented, I think a pallet stun should still increase the wiggle meter. Pallet saves having no effect at all is a bit too much.
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Immunity to dropping from stuns shouldn't be a thing.
If you pick up a survivor under a pallet and get stunned you should have checked the nearby area or faked it to prevent it from happening.
If you walk through a pallet while carrying a survivor that is your own fault.
Timing the drop on a pickup and positioning yourself correctly to be able to do it as a survivor takes skill and shouldn't be completely negated by a perk.
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This could be implemented, BUT it would have to add a tremondous boost to the wiggle meter.
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Eh, Iron Grasp is fine imo
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I like this change tbh it's not OP it's a very good change so i don't think someone would have a problem with that.
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They genrush you with or without this buff there is no differens and many players aren't playing this perk because it gives much stronger perks.
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It's funny how people say "iron grasp is fine" when agitation is better in all aspects. In my opinion this would be a very fair buff, the killer is sacrificing a perk slot, isn't a perk supposed to be powerful? Even with this buff it wouldn't be a top tier perk. I can't see what is the problem.
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