Borrowed Time Needs a Buff
Yeah because camping/facecamping makes me sick
Baby Killers They do it all the time and you can't do anything because it's impossible to save someone without going off hook.
I'm tired every match has one that does that.
People don't deserve to die because a killer doesn't let them play, that's praising mediocrity.
Put the borrowed time to work between the two survivors, what goes off-hook and what goes out.
Comments
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People will mori you for this thread.
EDIT: Borrowed time used to protect both survivors but it was a one-time use perk. Therefore your suggestion of a permanent borrowed time with two protected survivors is not gonna happen.
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borrowed time should apply to yourself smh
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Borrowed time is perfect as is.
You just have to wait for an opportunity when someone's face camping or take a hit. Otherwise you have to just go do gens.
Changing borrowed time would encourage killers to tunnel even more. Especially with your idea of both survivors getting borrowed time since 2 hits<3 hits.
This would also make mettle of man way too strong to run it with since that would cause an instant perk up by the time they are hit a 3rd time.
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Do you want more hard camping Billies and Leatherface? Because that is how you get more hard camping Billies and Leatherface.
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No. BT is fine. I'd be quite upset if I could not pick my target because both were rewarded with the same thing.
Imagine if 4 people ran your new Borrowed Time. That's 4 times I can't down EITHER person at the hook, even if I was not camping & just running back on a good guess/I saw them.
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Reminder that the original Borrowed Timer did this before it was changed, only it was once per match. Assuming I am understanding OP correctly, it appears that OP wants the old Borrowed Time back, only to make it unlimited-use like the current Borrowed Time. Take that as you will.
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I dont think BT needs a buff more of a quality of life change i just really dislike a killer can wait it out thats my biggest issue with it other then that its fine.
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I think this is the only unhook instance where I wish MoM would earn a protection hit stack. Most killers will down the person going for the save first, to prevent hitting the person you just gave BT to.
Camping isn’t fun for survivors and while I am not saying it shouldn’t be a thing, it really sucks for the person getting camped.
No points, No pip, No Chase points, No fun.
While ALSO giving the others a chance to get points even if they don’t manage to finish gens. That’s why I don’t blame people who suicide on hook.
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The only thing that I would change is that start working with the killer distance instead of the killer terror radius.The perk now works with the killer terror radius but some killers like Myers tier I, crouched pig, cloaked wraith, killers using insidious, can camp you and have no terror radius. So, with this change we can guarantee that if the killer is camping you then you have an endurance effect.
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As the person above me suggested, the only change I could even see implemented is changing the terror radius to killer distance so stealth killers can't cheat the Borrowed Time. But what the original poster has described is the old Borrowed Time with infinite uses. This would be severely overpowered as instead of choosing to go for the person who unhooked, you can't go after either because they both have endurance. This would be even worse if the exit gates were powered. As much as it pains me to say it, the old Borrowed Time was really unhealthy for the game and it is a lot more balanced now. It is still very possible to utilize Borrowed Time for a clutch save on any killer (one hit down or not) and get away. In the rare scenario you can't make the save, then just do gens and punish the killer for camping. As someone who plays both sides equally, I don't want to hear this anymore than you do, but camping is a valid strategy (confirmed by the devs) and it won't be going anywhere anytime soon.
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It use to apply to both you and the person you unhooked. They really need to add a perk that protects you when going for a hook save.
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BT actually DID get a buff, it used to not go down in a chase, NOW it doesn't go down in the Terror Radius.
If you buff this perk too much it becomes overpowered and unfair on the Killer side; to some that may not seem important but those kinds of people get slugged the entire game because they deserve it.
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Go play killer if you're tired of getting camped or just rank up, camping is less likely to happen at higher ranks because Killers are more experienced in applying pressure to multiple targets.Buffing BT is not the solution.
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If they do that, then it should be one or the other. A survivor shouldn't be able to equip both.
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To me, the perk works completly fine except the Wraith, Pig, Ghost can ignore this which makes unfair for other killers, especially 32m terror radius killers.
I think it should be changed to "if the killer is 24m close from the hooked survivor"
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Even though I think survivors should have a way to counter killers trying to punish hook rescues, I'm not sure a buff to BT is the way to go.
Keep in mind, hook mechanics really shouldn't be in the survivors' favor.
If you buff BT, then that opens up a new avenue for balance issues (depending on the buff).
But believe me I get where you are coming from. Nearly every killer (regardless of rank) will camp each match. And there are some killers that rely on that strategy a bit too much. Rank 1 solo survivor, so I know.
If BT was to get buffed, there would still need to be counter play on the killer's part. The old BT effectively allowed both survivors to get away.
So really, I'm not sure how you could buff BT (to the extent you want) without causing issues. Maybe give the unhooker insta down immunity for 5-10 seconds? Something like that might be doable.
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I dont think that such a Buff is needed. I dont run into that many facecamping Killers, sometimes it is an Insidious Leatherface, but to be honest, even that version of BT would have it really hard to do something vs a Leatherface. Basically, when a Leatherface is camping, there is nothing that can be done for that Survivor anyway.
The only change that should be implemented, like said before, is that Killers like Pig, Wraith, Ghostface cannot simply hide their TR near the Hook, negating the purpose of BT (to get people from the Hook when the Killer is camping).
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I am against it. Borrowed Time is good enough. It does what it should do: Protect the person from the hook. Many survivors abused it before and farmed the person and didnt get punished for bad gameplay.
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Borrowed Time
Once per match, after unhooking a Survivor within 16 meters from the Killer, for 15 seconds, any damage taken that would put the unhooked or the rescuer Survivor into the Dying State will instead apply the Deep Wound Status Effect. The Survivor has 10/15/20 seconds to Mend themselves.
If the Rescuing Survivor will unhook hooked Survivor within first 15 seconds, rescuing Survivor will gain Exposed Status Effect for 30 seconds and no Deep Wound Effect will be applied. Killer doesn't have to be in range radius to trigger Exposed Status Effect on rescuer.
This is how it should be to prevent abusing and unhooking into Killer's face right away and giving Killer no space to leave at all.
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No, it shouldn't.
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The hell it does. It gets constant minibuffs every time they touch Legion at this point
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In all honesty this is why I run with Kindred. Let my team see the camping so they can work gens and walk away. Eventually campers learn they're not going to get jack if they don't pressure other survivors.
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What kind of salt are you taking? Because I'd it's that strong I want some
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Borrowed Time is currently the most powerful it has ever been & in a good spot. Combine it with other perks, insta-heals and SWF and you can even pull off saves against campers in a lot of situations.
Also try climbing the ranks. The higher you get, the rarer you'll come across killers who camp early in the match for no reason. (No reason to complain about tactical camping at the later stages of a match.)
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This would make Borrowed Time even more attractive while this perk is already in the top.
The goal (I guess we all agree) is to make the game as varied as possible.
It is therefore necessary to make the free camping more punitive for the killer with a general feature, without too much impacting the legitimate camps (when a survivor is actually near the hook), and this without clearly informing the killer that there is a survivor around... It's difficult.
Kindred does not have to become an acceptable answer to killer behaviors that are not. A perk must offer an advantage, and not solve a defect of the game because of a "strategy" making this game uninteresting for all players. (Ruine's indispensability is based on the same logic)
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LOL
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I liked old Borrowed Time more, but this one was fine
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Oh Kindred is also great in that it let's your team see each other. Everyone hop on the same gen, pop it, move on to the next. See if someone is trying to go for a "save" because they're not very smart, have one person finish a gen and the other open a door and see which door they're at, and see if the killer gave up camping. Honestly I think Kindred is underrated as a perk.
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It already is extremely overpowered and unfair.
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BT is one, if not the best perk in this game. If anything, it needs a nerf.
If the Killer is facecamping, do the Gens. Trust me, i know how it feels beeing camped on the hook and it sucks, but buffing an already ridiculous powerful perk is definitly not the solution to that problem.
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(If I am being honest, the one thing I would like to see for Borrowed Time is that it does not work once the Exit Gates are powered. I think if there is one time camping shouldn't be punished, it should be during the end of the game when leaving the hook basically means they have a very good chance of escaping if unhooked. I'd even be willing to have BT buffed so that stealth Killers can't counter it if I could have that in exchange.)
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Yeah, cause I totally camped the Jake hardcore and this Claudette I found ACROSS THE MAP totally deserved that free unhook and free extra hit. So no, it does not. Getting camped sucks, but Thems the breaks kid. This is a 4v1, not a 1v1. If someone gets hard core camped, do gens and escape.
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You want a one time perk against a camper then cause that was the original perk. If tht killer camp it on them. Go get gens/totems to avoid noed and get out.
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Borrowed Time is already one of the most meta survivor perks and got buffed awhile back with the legion update. It does not need a buff at all.
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BT needs a nerf, not a buff. If anything, it should go back to its old pre Deep Wounds version.
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Make it based on killer distance NOT terror radius
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So the old Borrowed Time, but also infinite use?
You wanna solidify the meta again?
This'd never leave the top 2 Perks.
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Make borrowed time activate no matter what, instead of only in the killer's terror radius.
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a good buff to BT would be by making it so that BT works on you instead of the guy you unhooked. I, as a killer main, I think that would be cool especially for solo survivors and more people will be using that perk. And just ignore these who complain already about that perk being OP. As long as that perk only punishes lame playing-style it should be OP.
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That'll make every match a farm.
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This would just incentivize the Killer to always go after the unhooked player, even if it means leaving them on the floor until DS expires.
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I kinda get where this is coming from, especially when against a Wraith or the Shape. But unfortunately it would need to be about the same as a normal terror radius (32m) or it means there's no point in a killer trying to stop a hook rush.
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I don’t think you got my point.. my English is crap and it’s hard to explain what I’m trying to say but I will try my best lol.. what i meant is that BT should work on you instead of the guy you’re unhooking.. for example.. if you equip BT and get unhooked within the killer TR you will get the BT affect even if the guy who unhooked you didn’t have BT. If you run BT it should only work on you just like DS.. get it now?
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How so?
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Do you perhaps mean both the hooked and rescuer should get it? Because that just isn't fair to a killer who suddenly has no way to stop it whatsoever.
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If only the unhooker gets the effect and the Killer is very close, they'll simply go for the one who gets unhooked.
When i say it'll turn into a farm, what i mean is that people will equip BT, and then unhook anyone without caring if the Killer is close, only because they want those juicy unhook Bloopoints.
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No I just mean the unhooked. BT should only work for the unhooked if he has the perk. It doesn’t matter if the rescuer has it or not.
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No it doesn't
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You got me wrong buddy.. what I meant is that if the unhooked person is running BT then the perk should work for him when he gets unhooked.. BT should be like DS, you use it to save your own self.. it shouldn’t be used to save your other teams members.. get me now?
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Yeah, i got that.
And does this REPLACE the old effect?
Or can you both unhook and apply the effect & be unhooked and gain the effect?
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