Yet another (silly) killer idea: The Left Behind
The Left Behind is a survivor of trial, that was left behind alone to die, so everyone else could escape without risk. That survivor's wish to take revenge and never forgive was powerful enough to give Entity a reason to fulfill his desire.
Basically, you can select any survivor from a list of survivors. But you're a killer, and have a weapon in your hand.
Walking speed: 115% (because entity)
Size: medium (small?)
Terror radius: 24m
Special ability: memories of survivor
with shift button you can toggle a survivor mod. When you enter survivor mode:
- you hide your weapon;
- your TR is reduced by 16m;
- you lose 10% speed;
- your camera becomes 3rd person;
- you lose you bloodstain;
- you can vault silently, including pallets, it'll look like a slow vault;
- you can hide in lockers. Your TR will be reduced by additional 8m. You can attack/lunge from a locker (locker ambush);
- you can crouch. You lose additional 15% speed and your TR is reduced by additional 8m;
- you can leave survivor mode pressing shift again, or by performing an offensive action;
Point of this ability is to mostly confuse, mindgame and ambush survivors. Of course masquerading as survivor not gonna work against swfs, but thank god that's not only ability there is.
add-ons:
yellow toolbox: you can sabotage generators. After breaking a generator, next skillcheck will have a short notification and hard difficulty.
green toolbox: you masterfully break generators, hiding signs of breakdown. Survivors can't see sparkles or hear you breaking.
purple toolbox: you learned, how to use survivors abilities to tap-break generators. Time required to break a generator is reduced by 2000%.
yellow medkit: attacks from survivor mode apply mangled effect;
purple medkit: attacks from survivor mode apply broken effect for 30 seconds;
brown flashlight: it's broken. unlocks an ability to make clicking sounds;
green flashlight: unlocks an ability to blind survivors. Creates a beam of light for 2 seconds with a cooldown of 30 seconds. If directed at survivors eyes, survivor is blinded for 5 seconds, disabling exhausting and fast actions;
purple flashlight: unlock an ability to blind survivors. Creates a beam of light for 2 seconds with a cooldown of 30 seconds. If directed at survivors eyes, survivor is blinded for 5 seconds, disabling exhausting and fast actions. Intense light of this flashlight cause survivors to drop their items;
Rusty Door Hinge (green): "Head off!" lunge from a locker is 50% longer;
Broken plank (pink): unlocks ability to vault over pallets outside of survivor mode. Disables ability to break pallets. Unlocks ability to do fast vault (with the same requirements as survivor).
Perks:
I remember you: you're obsessed with a survivor. You remember all their bad habits and exploit them at it's fullest. Whenever that survivor is busy with one action for 3/2/1 seconds straight, you gain immunity against all his detection perks;
Scapegoat: suffering of survivors reminds you your own past. It makes you remember new enemies. Whenever you hook a survivor, your obsession changes to another random survivor. Their location is revealed to you for 3/4/5 seconds;
Seal of the greed: your hate towards reckless and selfish survivors is so great, it allows you to cast a seal on hooked survivors: after hooking, seal of greed is activated. It lasts for 10/15/20 seconds. It reapplied whenever generator is finished. If another survivor breaks the seal, he(she)'ll be cursed and suffers from a broken state for 60 seconds.
No stalling perks, no chasing perks. Yep, not a meta rider.