Legion's stun time
Who thought it was a great idea to have a longer stun on a power than getting stunned by pallets? Eveytime i try to play legion im always thinking to myself "why don't i play legion? I must enjoy the fast paced gameplay with jumping trough pallets and hitting people left and right!.." And then i go into a game and am like "Ahhh... Thats why. I get stunned for ages, i feel slow even though im supposed to be a fast boy and unsafe pallets become safe since my vault is so goddamn slow now...
#pleasedosomethingaboutthelegionandbringbackendgamepiggythankyouverymuch:)
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The legion is just badly designed. I’m not denying that you can’t do well with them, I’m saying that it’s extremely hard to do well with them and in my experience at least they’re one of the worst killers to play as. I believe this shows in the statistics of how well a certain killer performs as well unless they’re flawed too like the ones that show survival rate.
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They have a longer stun then Omega Blink Nurse
And that's funny
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movement speed, vault speed and less penalties through stuns. His ability isnt killing and multiple hit's doing nothing to survivor so it should be way smoother to play. I think all this "miss attack and your WHOLE power gauge depletes + you get stunned for ages" also needs to go ^^
if the devs would do this legion were still b tier or maybe C
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He's a 115% movement speed killer who can catch up to you in a matter of seconds and get a free hit with his power. The stun time is totally okay where it is. If it was shorter, Legion would easily two tap survivors.
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his FF is 10% faster than normal you dont catch up fast if survivors start running when someone in the area gets it legion wont catch up without add ons
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He basically have leatherface stun time except its not lethal and always in effect
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That's 1205% speed which is 25% faster than a survivor. More than enough to close the gap, especially since his power lasts longer now. I've started running when a Legion hit a survivor and still got hit as there was no windows or pallets to jump through. Either way, the instances where Legion does get a hit, a shortened stun time would make it extremely easy for him to get a down.
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The problem is literally their ability. They can’t really change the stun or make them able to down people with it because they’re hardly affected by pallets and windows. Survivors wouldn’t be able to get away... I guess they could change the vault speed and their speed in FF so that the power could be a bit useful this way to actually catch up with survivors.
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Oh cutie, you would be suprised by this one. How many times I didn't catch up to survivor that was just few meters away from me without duration addons… Even with duration addons it's sometimes impossible to catch up to one.
Survivor will use loops for their advantage, because as a killer you have to make bigger curves at them and so, you lost your precious seconds on them. Unless they are using windows and pallets and then get hit by any decent Legion that doesn't run blindly after vaulting, but turns around to see if survivor isn't mindgaming them. Although I guess this happens only in low to purple rank
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So they are ok with enduring + spirit fury ,but they need to keep this stupid 4 seconds stun?
The stun should be 3 seconds.
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Ok I think I will explain you some math in DbD.
Survivors movement speed while running = 4 ms
Sprintboost = 6 ms for 3 seconds
Legion = 4.6 ms
Legion ability = 5 ms for 10 seconds
Survivor vs Legion ability (10 seconds)
Survivor: 4ms* 10s = 40 m/s
Survivor with Sprintboost: 6ms*3s + 4ms*7= 46 m/s
Legion with ability: 5ms * 10s = 50m/s
Legion without ability: 4.6ms * 10s = 46m/s
Survivor vs Legion ability (14 seconds)
Survivor: 4ms* 14s = 56 m/s
Survivor with Sprintboost: 6ms*3s + 4ms*11= 62 m/s
Legion with ability and stun: 5ms*10 + 2.7ms for 4s = 60,8 m/s
Legion without ability: 4.6ms * 14s = 64,4m/s
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I agree, the stun time is the most annoying thing about Legion. Even with add-ons, the survivor will always make it to another pallet/vault before the stun is over.
Frenzy is pretty slow in the first place. Why play Legion when I can play Billy and move at mach speed with an insta-down and have almost no downside to my power whatsoever?
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As a Legion main I can say this is one of the most frustrating problem playing as him.
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I played legion pretty much in the last month and i can say: Vault Speed and the 50% of useless addons are his problems. I mean what about a purple addon to decrease the stun time? Sounds good for me.
Nearby, other killers got rhe addon problem too. Leatherface Chili LMAO.
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Been a problem since day one of the supposed ‘minor changes’ to Legion. It’s actually smarter btw to run Enduring on Legion just to have your fatigue timer completely ignored by getting stunned. Funny how a Killer HAS to rely on getting stunned to exit their ability, huh?
Please, for the love of god, listen to our feedback for once and change Legion’s stun. It’s an actual joke. Everything about this Killer nowadays is a joke and it’s actually depressing.
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If you use bamboozle on legion you vault windows faster but nothing helps with vaulting pallets. What if brutal strength made legion vault pallets faster or the dev's made a new addon that allows them to vault faster.
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Actually, it does help with pallet vaulting. I’ve tested it, it even works with Fire It Up. But you can’t exactly fix bullet wounds with bandages, considering you’re wasting perk slots for Bamboozle and or Fire It Up...
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I agree. I don't think any other stun should surpass the time of a pallet stun.
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Now i never play legion. His power is s*** and the cooldown is so frustrating
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No..just..no..getting d striked every time your power ends is far from ok.....its an insult to good players that the devs feel survivors need that huge a head start
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Remember all those Suzie mains.
RIP auric cells
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That bc stun time isn't the drawback of extra range on her blinks. Run 4-5 blink Nurse and you'll see a long stun time
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Then pallet stuns should be 5 seconds.
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"Funny how a killer has to rely on getting stunned to exit their ability"
Nurse has to get stunned to exit her ability.
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Your arguments are the worst #########. That doesn't even make sense. She gets fatigued, not stunned, and that completely changes the subject. Legion reduces the fatigue by being stunned. Nurse can't even be stunned while fatiguing.
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Only way she can exit her power is to deal with the fatigue stun or get stunned. Simple
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That's not the point. The point is that you run enduring so the survivor drops a pallet on you and you avoid the fatigue time (4 seconds) and get the stun instead (1 second). You brought the fatigue as a stun for no reason at all.
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That's at least better than what nurse deals with. If you stun her coming out of a blink she deals with both the stun AND the fatigue
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So what? Her power is lethal, has a very small fatigue, you can see scratch marks and blood, if you miss you suffer a very short cooldown still, it is spammable and if you get stunned as a nurse idk what you're doing with her.
Legion can't see blood, the power isn't lethal, has LESS mobility than nurse, has a GIENORMOUS fatigue time, can't see scratch marks, if you miss you have no power for 24 seconds and receive the gienormous fatigue time. All of this for a first hit or more if survivors are stupid to stay together and you don't miss the first hit because of lag, getting juked or because of auto-aim.
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But even if the devs are gonna change the stun durotation and vault speed, the CORE problem of legion is still that you are a killer without power when it comes to kill a survivor. And that is for my opinion even the worse part.
They should bring back the multistab to reduce the timer and make legion again to a slow movementspeed killer with a smaller terror radius, so then you can actually down survivors faster then running behind them like a M1 killer.
You can compare that to plague when survivors dont cleanse (what they are mostly doing when they know how to play). But the plague has some extra tools like your vormit sounds counter iron will, you see infected objects to get an kind of tracking ability and you dont have to injure the survivors again if they start healing to waste even more time to get the survivors back to injured.
In my opinion without franks mixtape or the moonwalk exploit the old legion was waaaay more fun and different to play. Now legion is just another of these boring M1 daily ritual killers like wraith, leatherface and doc.
I really hope the devs are gonna do something but i think we all know that they will not do anything in the close future. Maybe in some months but yea..
Rip my money that i spended on a DLC that is not really enjoyable now and rip cells for susie skin :D
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I share the same opinion as you. A lot of people complain about the fatigue time, missing hit penalty and vault speed. I agree with these people 100% BUT
Legion still has that problem, because it doesn't matter how many changes you make to his power, if it isn't lethal, then he is simply an m1 killer just like the others. I'm not saying that it is bad from a competitive perspective, but from a fun perspective he has lost his identity of a fast stabbing killer, agile that hits everyone in his way. If survivors swarm around him, he deals with them.
This is my way to see legion. He needed buffs, not nerfs like he got. He needed a fix to those two things and the "exploit" that if you spammed lunge you would go further while in frenzy. Solutions: Make deep wounds not reduce within a certain distance(not terror radius based), completely change frank's mixtape and make it so that missing a hit while in feral frenzy wastes 25% of the bar. Simple as that. Some buffs on the power and we are good.
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Oh cutie, all I got from your reply was that you're bad and can't hit survivors a few meters away from you. Vault the windows and the pallets and get the hit, it lasts way too long to miss from close. If you do, that's all on you and not the killer.
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Yes, just yes. Do you really think it's fair that a killer who can put you in the injured state with 0 skill, has 115% movement speed and 120% movement speed, deserves a short stun time to catch up to survivors? Lol.
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What lmao, was this supposed to prove your point? All it proved was that Legion gets slowed after getting his free hit, which is a GOOD thing. Why would you went them to be the same?
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Yes, because if he misses he loses power..hits a survivor, loses power, forced into a stun every power use..cant use power to down ever...you dont think these things through clearly
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If he misses a shot when he can catch up to you quickly? Yeah, he deserves that. Who actually misses an attack in high ranks? It's almost impossible to get 360'ed unless you're a rank 20. And no, he only loses his power if he hits a survivor twice as the point of his power is to injure the whole team to stall the game. The point of it isn't to down, which is why they buffed his speed. He gets a free hit and needs to finish the chase with his regular speed.
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His power hurts him.
He could walk faster around the map without power.
And its not a nice feeling to get stunned for 4 seconds. From the gameplay perspective.
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You're missing the point. There's no denying he's faster with his frenzy, which is why it makes sense for him to get a quick hit that injures most survivors then just get regular hits where it takes longer to get the first hit and longer to get the second hit. With gf, you get the first hit almost instantly on ALL survivors which then allows you to start a regular chase with one health state out of the way and other survivors heeling. It provides a bunch of map pressure if you know how to you. Still not seeing how his power should be made even better to the point where you can negate the chase of a whole health state and then almost immediately down them after.
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I agree, first hits are easy.
Buts thats it.
His power give him 0,4 ms more fore 10 seconds, but stun him for 4 seconds.
Thats rly bad gameplay design. Survivors can outrun him with sprintboost. And his power doesnt give him map pressure, because he can walk more m in less seconds without power.
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You obviously dont quite get the issue here...and I meant basic attacks drain his bar btw...and if you need a d strike stun for a missed attack your quite a poor player
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I also think that the old Legion could have use buffs and I was honestly surprised as I had first time read the patch notes.
Imo, what the Legion would need now, would move back to the old state, so that she would have a good foundation and from there on we could move forward with buffs.
Sadly, this neutral point of view is not given in dbd and we can only hope that the devs one day listen to the things how they really are.
Btw. @sailormars
Have you ever thought that the Legion should also make fun for the people that spent the most time with the Legion? Aka. the Legion mains?
If I read crap like "he deserves that", or "a free hit" I can only facepalm.
Edit: I have a bit cut this posting. I don't like to annoy someone and have just let the core message stay.
Post edited by Talmeer on2 -
Again, you're completely underestimating and ignoring the first hit. With Legion, you can cut a chase practically in half. Any chase that you can do with a killer in 40 seconds, you'll do with the Legion in 20-30. That's major, and the stun time should not be altered just so you can get an easy down in the matter of seconds.
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And if you need to have your hand held after getting a free hit then you're also a ######### player. What's your point here?
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Yuo but he should also be fun for the ones playing against him. I mean you can keep denying that a killer who almost runs at sprint burst speed and can ignore pallets and windows doesn't get free hits, but that's more on you.
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I don't denie it, I just say that this is no argument, because the most experienced killers know anyways when they have to hit someone and when not, not important about which killer we talk. It's not worth mentioning it, when everybody has this abilitie, somehow.
And sorry... As first, a character, or perk should make fun for the people who spent the most time with it.
2 points to it:
-You are maybe annoyed if you meet the Legion for 1 match, but in the next match you might encounter Meyers, Nurse, Hag, or whatever.
The Legion player plays in his next match still with the Legion.
-Not every player is or was annoyed by the Legion. Neither killer, nor on the survivor site.
Every game has aspects, characters, abilities and so on, that will be annoyence for a part of the playerbase of that game. In exchange, other people enjoy it and be annoyed by other parts of a game.
Thats how it usually is.
I am also annoyed by certain aspects and did you see from me a "nerf survivor perk/whatever" thread, or any hard trying nerf postings towards survivors?
No?
Why?
Answer: Because I know that other people enjoy it and I also have to adapt to it.
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Getting the first hit in is not the halfway mark, you are completely overestimating the importance of the first hit. Experienced survivors often intentionally throw away the first health state just so they can use Dead Hard or get the on-hit speed boost to get to a better loop position. This is exactly why Plague is just a medium tier killer and why seasoned veterans pretty much never cleanse against her, they aren't scared of being injured.
Legion in FF will not catch up to a survivor who has at least 10m head start. If you see someone getting hit by Deep Wounds and then hear the TR all you have to do is just run. He will never be able to hit you with that instance of FF, completely negating what little pressure FF offers, aka ""easily"" keeping everyone injured. And even if he does hit you, by the time he does the first guy already finished mending and is back on a gen, not even bothering to heal. Why should he even heal? He has Adrenaline, DS, DH to bail him out if he ever makes a mistake and otherwise can just loop Legion into oblivion as Deep Wounds is extremely non-lethal.
Meanwhile the Nurse closes that 10m in one second. Like seriously, before Legion can even vault a pallet the Nurse already secured a hit.
But suuuure, these two killers are definitely on the same power level. Or even better, Legion is soo much powerful and def deserves to have 2x the fatigue (4s vs the Nurse's 2-2.5s) + 20s cooldown.
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I main Legion since I started playing the game. Sure it's not hard to hit when they are like 2 meters away from each other, but try to catch up to survivor that is 10+ meter away. No chance
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If survivors aren't idiots, you won't injure them all.
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Wow I can feel the survivor main vibes from here.
Legion is terribly underpowered and if you don't think that you never playd him at high ranks.
A decent killer should be able to at least get two kills at rank 1. Legion can't do That.
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Thank you I get messages one my console saying ohh you cheated cause your to fast the funny thing is I send them a message asking do you have legion and they say no so I reply well he's fast because his power is to slow down the game and the stun after his power ends
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