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Killer Idea: Harvester(Jeepers Creepers)

JohnCrow
JohnCrow Member Posts: 5
edited August 2019 in Creations

My approach to the idea of Jeepers Creepers chapter. I'm super against promoting or getting license from a guy that everybody knows what charges he got, but this killer request is showing for so long from reddit to other website so let me separate creation from a creator(With this guy case I would use - Creature)

So let me present

The Creeper: Harvester

Weapon: Hell forged Axe


2-3x Special Ability(Power) M2

First:

The Scarecrow: M2

Game starts spawning 4 scarecrows in different locations with normal scarecrow model. After 360 intro of every match right after getting into first person view you as The Creeper starting on one of the scarecrow models(replacing normal scarecrow with The Creeper scarecrow model) You will have 10 seconds to switch between all rest scarecrows to choose the best one location to start your hunt(obviously the one with survivors next to you) any movement(w,a,s,d)will cancel the effect right away, you can only use mouse to look around.

Survivors can see your The Creeper model on the scarecrow and move away from it.

After getting off, your power switching to the second for the rest of the game. Your second ability will be ready after 1 minute

Second:

Hunt From Above:M2

Charge 5 seconds. Can be used outside buildings only.

The Creeper spreading his wings(charge time) and getting above entire map seeking for his prey all survivors are outlined red with mouse you can control red circle(Similar to Freddy snares) to mark the spot you want to instant hit by dive down. Survivor hit by The Creeper will be instant down up to one at the time. Any generator that was as well in the red circle of dive will be damaged.

Cooldown 1 minute

Third only while indoor or for full indoor maps.

Scent of Blood:

For indoor this ability will only mark hurt survivors for 20 seconds if they are in that indoor area. You will see them outlined red through the walls, floors.

During that ability survivors will hear Jeepers Creepers melody no matter how far they are.

25 seconds cooldown starts after using ability.

Any full indoor maps will require killer to change his tactic or force to use add-on for outdoor maps to have all 3 powers.

PERKS:

Where You Get Those Eyes:

The Creeper getting (for example) 2% walking speed for 5/10/ up to 15 seconds for each downed Survivor. For each killed on hook survivor You will get 5/10/15 up to 20 seconds less wait for refreshing of your M2(Cooldown).

( Can't fly in Pig's map? So good luck with his Scent of Blood ability with that perk)

House of Pain:

!Works only in basement!

For Each hooked survivor in the basement you will get outline of other survivors for 15 seconds through all walls and floors.

For each Survivor killed in the basement and only on the hooks. You will receive full refresh of your M2 ability and all generators receiving damage + failed skill check if survivors during that time repairing one. Rest survivors getting 80% slower healing speed and 75% slower generators repair for 30 seconds.

(2)3 Days Feast:

The Creeper is obsessed with body parts to replace his own. Using this perk your obsession will be twice in game, you will be twice obsessed with new specific body part. After hitting your obsession The Creeper receiving speed boost and immune to flashlights.

After hooking Obsession you will receive 15 seconds off your M2 ability cooldown and hit instant down for next 15 seconds. If your obsession dies on hook you will receive speed boost, M2 refresh and for 15 seconds total invisibility(like walking with Insidious)

New obsession will be chosen. For each effect perk must be refreshed(3 seconds cooldown between)



Summary:

  • Mobility and again mobility
  • Intense map controlling from the start of match(First M2 ability click will teleport you between scarecrows always spawned just like hooks but close to 4 corners of map for full 10 seconds)
  • Two Obsessions option that can work with other obsession perks.
  • Intense pressure for not healed survivors especially in indoor maps.
  • New basement based tactic.
  • I'm not a developer but I think Hunt From Above can be done with setting camera to go up above the ground of map. So new mechanic a bit would be added.

Please share your opinion!

PS. Any mistakes I will edit due to writing while having slower night at work and using that precious time here so!

Have fun!

Post edited by JohnCrow on