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BUFF stealth perks!

oke
oke Member Posts: 102
edited July 2018 in General Discussions

With nerfing exhaustion, Devs obviously want to shift away from looping meta, which is a good thing.

What I don't understand: Killers do get buffed in chases, but survivors don't get tools to play more stealthily, the only exception being the Urban Evasion buff.

Please provide survivors with viable alternatives to looping.

Killers get Bitter Murmur buffed heavily, Survivors need counterplay by giving him tools to lose the killer. No, Dark Sense is not a counter, because he can still see you and you want to hide from him, so that's not helping.

Dance With Me should have a lower cooldown, e.g. 20 seconds. And when injured, you shouldn't leave blood trails during the 3 seconds.

Quick and Quiet is a perk of great potential. It should be activated at all times on tier 3. This would add the option to quickly jump back through a window. This option is lacking right now because jumping through the window for the first time already causes the cooldown.

Balanced Landing change was nice, but it should be buffed to 100% stun reduction and make no noise when falling to add opportunities to lose the killer.

Sole Survivor needs to be buffed instead of just being changed.
Start with a 60 meter distance: If the killer is more than 60m away, he cannot see you. Decrease by 20m every time you are hooked or a survivor is killed. That is a counter to both Bitter Murmur and BBQ&Chili, which is heavily needed if stealth play should be viable.

Lightweight should also counter predator by scattering the scratch marks further. This would be a very powerful tool to lose killers. The scratch marks appear only for 4/3/2 seconds. <- I guess that would be too powerful.

Iron Will should make the survivor stand completely still in crouched position, even when injured. That would be just a very minor QoL change, but it is probably unnecessary.

Post edited by oke on

Comments

  • AshleyWB
    AshleyWB Member Posts: 4,061
    A survivor perks where you can see the killers footprints from the last 30 seconds 👣 sounds sexy to me. 
  • oke
    oke Member Posts: 102
    edited July 2018

    @Milo said:
    I think we should buff all of Kate's perks :x

    Yeah they are all trash. Sadly, devs don't manage to create new viable survivor Perks for a long time.

    Post edited by oke on
  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    They did buff stealth perks...

    By nerfing exhaustion perks... they've indirectly buffed everything else.

    People aren't going to be able to rely on Sprint BUrst to get them to loop to loop now.

    It's brilliant.

  • Cetren
    Cetren Member Posts: 985
    edited July 2018
    Maximus7 said:

    Dance With Me, Iron Will, Urban Evasion, the new Calm Spirit, and Q&Q are all more than good enough stealth perks. Stealth is already a viable option, you just need to use the perks available to you instead of running Sprint Burst, DS, and Self-Care all the time.

    This. Except they went way over the top with urban evasion imo, it only needed one of the two buffs, activating while injured or significantly increased speed. It kinda kills the rest of the stealth perks by being so good. 

    Basically, it's the self care of stealth for survivor perks. Lightweight is already INCREDIBLY good. There's a clear difference when you run it.

    Honestly the OP lists all these perks, but it doesn't sound like you've used half of them.
  • Maximus7
    Maximus7 Member Posts: 441

    As for Bitter Murmur getting buffed, that's why Dark Sense also got buffed. They're two sides of the same coin. Dark Sense will help you a lot with figuring out where the killer is, especially since it works whenever a gen is done, not just when you yourself complete a gen.

  • oke
    oke Member Posts: 102
    edited July 2018
    Iron Will and Urban Evasion are the only viable stealth Perks right now. Dance with me is way too situational. Sometimes you are forced to vault the window, but DWM and Lithe are useless if there are no objects to cut line of sight.

    I would love Balanced Landing to get buffed because a Sprint perk is a great way to cut line of sight. But with the current state of balanced landing, the killer will always know where you went. 

    Self Care will always be meta if you are a stealthy player. It is always less likely to get caught if you don't depend on looking for a teammate to heal you. But the upcoming change is great, because you can't self care in front of the killer anymore. 
  • oke
    oke Member Posts: 102
    Point is: Killers get buffed in chases, which is a good thing. Survivors should in return get more options to lose the killer. Dark claudette and Urban Evasion is the only perk(s) needed to avoid being found, but the perks you are supposed to use to lose the killer are simply too weak except iron will. This leads back to looping meta perks because it is objectively stronger to have one Survivor waste 5 Gens worth of time with SB, DS and Adrenaline and then all escape.

    It's the same with killers. Killers camp because it is strong and they can bully the survivors, survivors loop because it is strong and they can bully the killer. Vicious circle
  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    @oke said:
    Point is: Killers get buffed in chases, which is a good thing. Survivors should in return get more options to lose the killer. Dark claudette and Urban Evasion is the only perk(s) needed to avoid being found, but the perks you are supposed to use to lose the killer are simply too weak except iron will. This leads back to looping meta perks because it is objectively stronger to have one Survivor waste 5 Gens worth of time with SB, DS and Adrenaline and then all escape.

    It's the same with killers. Killers camp because it is strong and they can bully the survivors, survivors loop because it is strong and they can bully the killer. Vicious circle

    Nope.

    Killers get bloodlust because they need it. THey'll probably take it away soon I would think. So relax.

    Using exhaustion perks in your build is no longer a set in stone option. They've made the stealth perks better options now.

    ;)

    Happy dying.

  • popoles
    popoles Member Posts: 831
    I am sorry, but the 2 seconds on the Lightweight is ridiculously OP. I use the perk and it's already doing its job, so I wouldn't do anything with it.
  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    @oke said:
    They made the stealth options look better by making the other options look worse. I think they should make the stealth options better by actually making them better. 

    Right. The nerfed perks that people overuse...

    TO shake up loadouts. Now people will have to think instead of using the same stuff.

  • oke
    oke Member Posts: 102
    > @Dwight_Confusion said:
    > Right. The nerfed perks that people overuse...
    >
    > TO shake up loadouts. Now people will have to think instead of using the same stuff.

    This is incorrect: Looping is still the most powerful option for survivors as it isn't suddenly out of the window because exhaustion got nerfed. It is low-effort but high-reward since the other 3 survivros just do gens.

    Survivors will tend to chose the strongest option. Which currently is: loop and genrush.

    **So how do you motivate survivors to adapt a different style of playing?**

    **You give him viable alternatives.**

    And yes, I do recognize that stealth is already a powerful option. But it is harder to master and has little action. Even if it is as strong as looping, which it still isn't, survivors will tend to chose looping since it is low-effort. They need no situational awareness, they can still use Sprint Burst to get away from the gen to the next looping spot and just run in circles.

    The game offers enough perks to hide from the killer (Urban Evasion), but once you are found, the options you have to lose the killer are very limited, especially on some maps where structures spawn in small islands so breaking line of sight is very hard. And on the maps where enough structures spawn, looping will be especially powerful and it will be the better alternative to buy your teammates gen time.



  • oke
    oke Member Posts: 102

    @popoles said:
    I am sorry, but the 2 seconds on the Lightweight is ridiculously OP. I use the perk and it's already doing its job, so I wouldn't do anything with it.

    I would be fine with keeping the time as it is. It was a direct counter to Predator back in the days where people actually used Predator. Now, that Predator got changed, it should still offset Predator, but keeping the advantage of scratch marks disappearing more quickly to make it stronger.

  • Twix
    Twix Member Posts: 235
    Did I miss something? 
    Are there new changes for Urban Evasion??
  • oke
    oke Member Posts: 102
    No. I was referring to the change that buffed it to 100% and working not only while injured. 
  • jeridan
    jeridan Member Posts: 77

    Since every killer is running BBQ and chili these days stealth isn't much of an option.

  • Grey87
    Grey87 Member Posts: 346

    What stealth?
    They don't want it. Didn't you notice all the perks they change to have you be revealed? :D

  • Grey87
    Grey87 Member Posts: 346

    @jeridan said:
    Since every killer is running BBQ and chili these days stealth isn't much of an option.

    Don't forget the changes to tinkerer and bitter murmur.

  • Kebek
    Kebek Member Posts: 3,676

    After new PTB I find all stealth perks to be perfectly viable but buffing them more can't really hurt the game since you'll encounter less looping perks that way.

  • Milo
    Milo Member Posts: 7,383

    @oke said:

    @Milo said:
    I think we should buff all of Kate's perks :x

    Yeah they are all trash. Sadly, devs don't manage to create new viable survivor Perks for a long time.

    The funny thing is they can be buffed pretty easily too ... atleast for me maybe it's just the "im playing the game so i know better than the dev" feels.

  • BOSS242
    BOSS242 Member Posts: 170
    Maximus7 said:

    Dance With Me, Iron Will, Urban Evasion, the new Calm Spirit, and Q&Q are all more than good enough stealth perks. Stealth is already a viable option, you just need to use the perks available to you instead of running Sprint Burst, DS, and Self-Care all the time.
    I will admit that Sole Survivor should be buffed and that more options for stealth could be a good idea, but if I'm being honest, you don't even need stealth perks if you're playing Claudette with dark clothing. On some maps you are almost entirely invisible.

    The killer has to first except a game in which I'm Claudette! If I show up in dark clothes it just gets dodged!! Like a lot of people she was my first main but she gets dodged so much I either play someone else or have to wear neon outfits!! 
  • BOSS242
    BOSS242 Member Posts: 170

    They did buff stealth perks...

    By nerfing exhaustion perks... they've indirectly buffed everything else.

    People aren't going to be able to rely on Sprint BUrst to get them to loop to loop now.

    It's brilliant.

    Just because something became a worse choice is not a buff to others?
  • BOSS242
    BOSS242 Member Posts: 170
    Maximus7 said:

    As for Bitter Murmur getting buffed, that's why Dark Sense also got buffed. They're two sides of the same coin. Dark Sense will help you a lot with figuring out where the killer is, especially since it works whenever a gen is done, not just when you yourself complete a gen.

    Yeah but to say a survivor seeing killer for 5 seconds and a killer seeing a servivor for 5 seconds is the samething is nuts! It's not even the same ballpark of fairness. As a survivor it can only help your choice of where to go and what to do next. For a killer it tells them exactly where to go and what to do next!! 
  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    Stealth would be a fun change to looping but I'd hate to play a match where I spend 5 minutes finding no one and everyone escapes.

  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    I completely agree. Survivors have been steadily losing stealth options and they should be rewarded more for stealth as well. These perks could use a bit of a buff now that the crutch perks are getting a well-deserved nerf.

  • oke
    oke Member Posts: 102
    edited July 2018
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    Post edited by oke on