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a new Clown's passive power that will make every match become more chaotic.

Neot
Neot Member Posts: 40

Since Freddy has some passive power to help him deal with survivor better, I think Clown need one too.


Passive Power: Gotcha!

Whenever a survivor open a locker or chest, there are 30% chance that there will be toxic gas coming out from the locker and chest. Any survivor who affected by the gas will have his/her perk in 1st slot replaced with a random perk at a lower tiers for 35 seconds. After the debuff end the survivor will be immune to this Clown's passive for 30 seconds.


  • Survivors can soft-counter this Killer power by placing an unimportant perk in the first slot so their better perks still intact while being affected by the debuff.

Comments

  • se05239
    se05239 Member Posts: 3,919

    It won't have any impact on the trial itself and it won't help the Clown in any sort of way.

  • mxlv80
    mxlv80 Member Posts: 13

    If giving him such a power, it should be trapcontrolled instead of being random in my opinion. Lets say, you give him 4? Trap kits. He can use them to trap chests and lockers. opening a trapped Locker/Chest, let the trap expode, causing the survivor to be revealed for 3 seconds(base) and also get the normal bottle debuff for 20 seconds.

    he coud also close opened chests to trap them again (the chest will be empty, when opened again.)