What Perks to unlock next?
I already have the teachables for LF and Doc unlocked. I'm not going to bother with Hag at the moment because I honestly don't play often enough to hit the ranks where something like Ruin is actually needed before a rank reset drops me down again.
So, any suggestions on what killer to dump this BP into for the third set of teachables?
Keep in mind, I play occasionally and don't stress about pips and ranking up. I just like doing the whole slasher horror thing.
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Devour Hope's pretty neato.
Not many things are as scary as: "Lalala, i'm looping you, stupid M1 Kille-OH #########, 1-SHOTTED!"
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What killer do ye main?
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I'd say Myers, save the best for last is good for a lot of killers. Dying light is good if you are ok with tunneling.
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@KillermainBTWm8 Doc was my primary, followed by Myers.
@TheRoyalOwl Myers, huh? I was never sure about his Perks, but that'll work since he's my second favorite right behind Doc, and I have him in the 20s already. I also don't have an issue with tunneling. It's not something I go out of my way to do, but if a perk or perk build calls for it, I'll tunnel.
@Boss I'll have to grind out some shards and wait for the Shrine. I'm usually gray to beginning green ranks as I don't play steadily (and get bounced around by rank resets), so didn't really want to dump the BP into Hag since I really don't need Ruin at those ranks. And that one is her Level 40 perk.
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Get the Demogorgon. Surge is underrated right now, like SUPER UNDERRATED. Being able to down someone, have the time to hook them, and all the generators in your terror radius start regressing... It's something worth a perk slot.
Surge + Overcharge/Pop Goes the Weasel is going to be amazing and Ruin won't be as mandatory imo. Having a potential group not return to a broken generator(s) that is/are close to being completed, believe me, that's lethal. After hooking, Pop goes the weasel can potentially get you around -30-40% regression. That's enough for 2 or more chases by a well-rounded killer!
If someone fails a skill check when they just touched the generator, same thing just about will happen. It's too bad the community has underrated it even when it hasn't even been tested.
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Ruin being needed is debatable.
But ruin on low ranks is where its the most powerful. Legit 5min+ of no gens because everyone is looking for it
Enduring is also great, so you might wanna go billy
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@HeyItsNick123andnea Oh really? I hadn't looked at the Stranger Things reveals yet since I'm not a fan of the show. Sounds like Distressing would go well with that set-up, too.
@Weck Hmmm. So Ruin at my potato ranks would be good? Sounds like it makes it even easier to get those four BBQ stacks since those survivors spend too much time searching for the Totem because they can't power through the skill checks. That sound about right?
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Hag is fun to play and 3rd seal goes really good with leatherfaces knockout. Also devour hope is one of my favorite perks. Honestly if you dont mind fooling with hexs, all of hags are good.
Discordance from legion is good for tracking.
Thrilling tremors is pretty good also from ghostface.
There really are a bunch of decent killer perks. Really it's just going for what fits your playstyle
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@csandman1977 My issue with dumping BP into Hag for the Hex perks is the totem cleansing. Then again, being an occasional player, I never exceed Rank 12 before a reset, and often times I barely pip out of Rank 15. For example, I haven't played in a few months and am currently rank reset and sitting at Rank 19. I likely won't make it past 15 before the next reset in less than two weeks. I just don't play that often.
So, given my general rank, do the Totems even get cleansed early in a match very often?
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Judging by your rank, likely no, most people who stay in those ranks probably don't know most totem locations. Unless they get lucky it should be up long enough for you to benefit from using it.
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@TheRoyalOwl Thanks.
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