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Why are there so many rage quitting salty people?

douggie123
douggie123 Member Posts: 1,316
Last night I was in a match as Michael Myer, I had the unlimited evil within add on and something else I can't remember what and I was stood behind this Kate survivor and I was stalking her and she turned around and saw me and rag quit. I thought what a whimper. She got reported but still I lost a kill.

Best Answer

Answers

  • Master
    Master Member Posts: 10,200
    Knowing how unbalanced the game really is, it hurts even more when you lose as survivor

  • Jack11803
    Jack11803 Member Posts: 3,930

    @Master said:
    Knowing how unbalanced the game really is, it hurts even more when you lose as survivor

    I mean, I get more 4k’s with ten matches then deaths with matches. So no. Especially seeing how it’s in the killers ability to focus a guy down and kill him if he wills it. There’s nothing you could do then. So not really, it doesn’t hurt.

  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    It's because there's no serious consequences for it. All that really happens is they lose the bloodpoints from that match.

  • Paddy4583
    Paddy4583 Member Posts: 864
    DCing should never be a reportable thing in a game like this at all. It’s not always the survivors being poor losers. Sometimes it’s the map the killer doesn’t like or a killer the survivor doesn’t like. 

    Players DC on Myers, Nurse and Freddy all the time, and nearly 90% of the killers I see DC on game map or swamp. No one should be HAVE to play, nor should they have to wait to be killed to move to another game.
  • Jack11803
    Jack11803 Member Posts: 3,930

    @Paddy4583 said:
    DCing should never be a reportable thing in a game like this at all. It’s not always the survivors being poor losers. Sometimes it’s the map the killer doesn’t like or a killer the survivor doesn’t like. 

    Players DC on Myers, Nurse and Freddy all the time, and nearly 90% of the killers I see DC on game map or swamp. No one should be HAVE to play, nor should they have to wait to be killed to move to another game.

    That’s not how games work..... especially ones without late join

  • EpicFailTryHard
    EpicFailTryHard Member Posts: 1,316
    Last night I was in a match as Michael Myer, I had the unlimited evil within add on and something else I can't remember what and I was stood behind this Kate survivor and I was stalking her and she turned around and saw me and rag quit. I thought what a whimper. She got reported but still I lost a kill.


    you have to factor in the previous hour of their gameplay.  the culmination of plain ol' bs that is exemplified in this moment...well there is more to the story.  probably camp/tunneled several times in the previous hour.  
  • Jack11803
    Jack11803 Member Posts: 3,930

    @EpicFailTryHard said:
    douggie123 said:

    Last night I was in a match as Michael Myer, I had the unlimited evil within add on and something else I can't remember what and I was stood behind this Kate survivor and I was stalking her and she turned around and saw me and rag quit. I thought what a whimper. She got reported but still I lost a kill.


    you have to factor in the previous hour of their gameplay.  the culmination of plain ol' bs that is exemplified in this moment...well there is more to the story.  probably camp/tunneled several times in the previous hour.  

    Only Killers can use that excuse you bigot

  • Boss
    Boss Member Posts: 13,616

    Because leaving only once every 3 matches won't get you punished at all.
    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

  • Paddy4583
    Paddy4583 Member Posts: 864
    Jack11803 said:

    @Paddy4583 said:
    DCing should never be a reportable thing in a game like this at all. It’s not always the survivors being poor losers. Sometimes it’s the map the killer doesn’t like or a killer the survivor doesn’t like. 

    Players DC on Myers, Nurse and Freddy all the time, and nearly 90% of the killers I see DC on game map or swamp. No one should be HAVE to play, nor should they have to wait to be killed to move to another game.

    That’s not how games work..... especially ones without late join

    Really I was pretty sure that the entire complaint was that they do work exactly this way


  • Jack11803
    Jack11803 Member Posts: 3,930

    @Boss said:
    Because leaving only once every 3 matches won't get you punished at all.
    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

  • Paddy4583
    Paddy4583 Member Posts: 864
    edited July 2018
    Jack11803 said:

    @Boss said:
    Because leaving only once every 3 matches won't get you punished at all.
    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 
  • Jack11803
    Jack11803 Member Posts: 3,930

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

  • Paddy4583
    Paddy4583 Member Posts: 864
    Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    I play PS4 but I must be lucky because Rage quits are really rare, killers for maps yes and survivors because of who the killer is, but hardly ever see the quoting your referring too, and luckily I’ve never had any of the issues associated those thank god.
  • Jack11803
    Jack11803 Member Posts: 3,930

    @Paddy4583 said:
    Jack11803 said:

    @Paddy4583 said:

    Jack11803 said:

    @Boss said:
    
    Because leaving only once every 3 matches won't get you punished at all.
    
    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.
    
    
    
    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!
    
    
    
    Over what time period is the % applied.
    

    That stat on its own can be made to look however you want:

    2/3 matches

    3/5 matches 

    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    I play PS4 but I must be lucky because Rage quits are really rare, killers for maps yes and survivors because of who the killer is, but hardly ever see the quoting your referring too, and luckily I’ve never had any of the issues associated those thank god.

    If Killers just press “leave match” like a sane person, none of those problems happen.

  • Dragonredking
    Dragonredking Member Posts: 874
    edited July 2018

    because rage quitting (at least by pulling the plub) reward the survivor and punish the killer.
    The survivor get to keep whatever item he had on him including the addons and as far as I'm aware they get to keep the bloodpoint they gained before the dc
    Since the game as trouble handling those thing, on the side of the guy that pulled the plug it will act like every one but him disconnected and aware him his bp
    It might have been fixed since last time I saw it happen was month ago but I doubt it since it was nether mentionned in the patch notes
    However killer gain nothing for dcing, unless you compt denying a bit of bp to the survivor as a +

    edit: also to note that I'm talking about the pc version, since I have no idea about the state of the game on console if you are a console only player take all I said about survivor dcing with a grain of salt

  • EpicFailTryHard
    EpicFailTryHard Member Posts: 1,316
    edited July 2018
    Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds



    the "dasboarding" thing on ps4 was fixed last update.  doesn't quite function as intended but at least you can see the name of who quit and how.  it could also be a general disconnection though as is known to randomly happen.


    edit-ah.  i didn't read all that before sounding off.  you are correct in your assessment.
  • ChraizE
    ChraizE Member Posts: 232

    The answer is simple, there's absolutely, positively, no consequences for rage quitting or being salty what so ever hence why it's so out of control. In this game you can do anything you want, say anything you want, welcome to the wild west!!

  • Master
    Master Member Posts: 10,200
    Paddy4583 said:
    DCing should never be a reportable thing in a game like this at all. It’s not always the survivors being poor losers. Sometimes it’s the map the killer doesn’t like or a killer the survivor doesn’t like. 

    Players DC on Myers, Nurse and Freddy all the time, and nearly 90% of the killers I see DC on game map or swamp. No one should be HAVE to play, nor should they have to wait to be killed to move to another game.

    Let's face it, in 90%+ of the times its a salty survivor. Since punishment for DCS should stack up slowly if it happens too often within a time frame, I would be fine do getting a 5 min Bann if I dc against a exploiting survivor who is holding me hostage 
  • Boss
    Boss Member Posts: 13,616

    @Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    That sounds horrifying.

  • ThePloopz
    ThePloopz Member Posts: 1,010
    Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    I wonder how bhvr would compensate the player for a complete data loss because they can’t give you enough bps to even get one character to level 50 never mind to P3. Then there’s the shards idk if they’d give those back and also wouldn’t you lose the cosmetics you bought as well? Damn it’d be a mess for sure
  • Runiver
    Runiver Member Posts: 2,095

    @douggie123 said:
    Last night I was in a match as Michael Myer, I had the unlimited evil within add on and something else I can't remember what and I was stood behind this Kate survivor and I was stalking her and she turned around and saw me and rag quit. I thought what a whimper. She got reported but still I lost a kill.

    Possibly because ragequitting is not punished.
    And also because people are bored to see killers using ultra-rares every single rounds to "cheese" some wins.
    The last time I played survivors, I couldn't have a single round without Iri hatchets/Mint rag+shackle hags/3-4 blinks camping nurses with Ebony and such.

    It's getting old quickly. I'm a killer main and I understand why they just leave at times. Ultra-rares are supposed to be rare, but they're just played every single rounds atm which is ultimately boring.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited July 2018
    Probably because the game not fun.

    I get lots of d/cs when I play Doc, but I don't really care. Makes my life easier, especially in the beginning of a match. 

    And I've had a Freddy d/c after I 360'd him, one time.
  • ChraizE
    ChraizE Member Posts: 232

    Can you imagine crawling around on the ground just because the killer wants you there and crawl until you bleed out? I totally get why a survivor would DC instead of putting up with that to be honest how boring.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @Boss said:

    @Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    That sounds horrifying.

    “We do not plan on addressing this issue anytime soon.” -Actual devstream quote to someone asking if it’ll be fixed.

  • Boss
    Boss Member Posts: 13,616

    @Jack11803 said:

    @Boss said:

    @Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    That sounds horrifying.

    “We do not plan on addressing this issue anytime soon.” -Actual devstream quote to someone asking if it’ll be fixed.

    ...
    ......
    .........
    No seriously, i got no words for that stupidity.

  • F_Demiside
    F_Demiside Member Posts: 44
    edited July 2018

    @Boss said:

    @Jack11803 said:

    @Boss said:

    @Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    That sounds horrifying.

    “We do not plan on addressing this issue anytime soon.” -Actual devstream quote to someone asking if it’ll be fixed.

    ...
    ......
    .........
    No seriously, i got no words for that stupidity.

    They would have a hard time addressing it is because killers are ######### and tunnel and camp, and unless they can fix that first there is no point in penalizing for DC's. The game is more balanced now than ever before, but you still have killers camping hooks and tunneling off the hook. And as far as I'm concerned killers shouldn't DC because they didn't get any kills and all the gens are done, it's called get good or don't play.

  • Boss
    Boss Member Posts: 13,616

    @F_Demiside said:

    @Boss said:

    @Jack11803 said:

    @Boss said:

    @Jack11803 said:

    @Paddy4583 said:
    Jack11803 said:

    @Boss said:

    Because leaving only once every 3 matches won't get you punished at all.

    And even if you'd leave just a tad more than that, i'm not sure you'd get punished.

    The % for a ban is WAY TO HIGH. It’s like 60-70%. If you played 100 games. You’d have to DC AT LEAST SIXTY OF THEM!

    Over what time period is the % applied.
    That stat on its own can be made to look however you want:
    2/3 matches
    3/5 matches 
    and taking into account a % for error that % sound reasonable if it has a standard time frame or number of games to which its applied.

    i still don’t think rage quitting is that much of an issue and IMO I don’t feel it warrants reporting 

    On ps4 it’s a massive issue. It’s really common, and can compromise your save data. If the killer decides to close app; survivors lose ALL CURRENCY ITEMS AND XP THAT GAME, a chance to lose stuff NOT THAT GAME, and a chance to have complete data loss, thousands of hours gone. I lost 7 hours yesterday. From a single DC. And they do it at the drop of a hat too, on PS4, it exits are powered and killer has no kills, there’s a solid 20% of a close app DC. Not to mention, it STILL EFFECTS you if you escaped. You’re only safe once you’ve been official escaped for AT LEAST 20 seconds

    That sounds horrifying.

    “We do not plan on addressing this issue anytime soon.” -Actual devstream quote to someone asking if it’ll be fixed.

    ...
    ......
    .........
    No seriously, i got no words for that stupidity.

    They would have a hard time addressing it is because killers are ######### and tunnel and camp, and unless they can fix that first there is no point in penalizing for DC's. The game is more balanced now than ever before, but you still have killers camping hooks and tunneling off the hook. And as far as I'm concerned killers shouldn't DC because they didn't get any kills and all the gens are done, it's called get good or don't play.

    Why fix? They want tunneling and camping to stay.
    They are incentivizing you to do other things (look at Borrowed Time and Barbecue & Chili), but they don't want to remove them.