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Survivors last second character lobby SWITCH ! [IMPORTANT]

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Comments

  • powerbats
    powerbats Member Posts: 7,068

    @BogdanNEK said:
    Do you still see this type of survivors?

    Yeah but I don't let it bother me I just laugh that they think it's going to affect how I play really, since I'm still going to try and hook them. But I'm not going to tunnel/camp since that's probably what they want me to do or throw me off my game.

  • Boss
    Boss Member Posts: 13,616

    @BogdanNEK said:
    Do you still see this type of survivors?

    I don't think i encounter them nearly as frequent as others claim they do, but i actually had one 3 weeks ago.
    To me, that's recent enough to believe: Yes, those types still exist.

  • Incarnate
    Incarnate Member Posts: 677

    In my opinion - what you've selected should be locked the moment you click ready.

  • powerbats
    powerbats Member Posts: 7,068

    @Incarnate said:
    In my opinion - what you've selected should be locked the moment you click ready.

    The only drawback is when someone leaves and the timer resets which sucks because say there's 2 TB's and yours is one of them a 3rd person joins with a TB. Now usually the killer instantly dodges when that happens i simply just take mine off so it's back to 2.

    If anything the timer should lock in at 15 seconds for survivors and no changes after that and then the killer has 10 seconds before being locked in at 5 seconds. That way there's none of this last second switching nonsense.

    Oh sure even with this there'll be some but with 10 seconds for the killer to prepare if they need to it won't matter really.

  • Boss
    Boss Member Posts: 13,616

    @powerbats said:

    @Incarnate said:
    In my opinion - what you've selected should be locked the moment you click ready.

    The only drawback is when someone leaves and the timer resets which sucks because say there's 2 TB's and yours is one of them a 3rd person joins with a TB. Now usually the killer instantly dodges when that happens i simply just take mine off so it's back to 2.

    If anything the timer should lock in at 15 seconds for survivors and no changes after that and then the killer has 10 seconds before being locked in at 5 seconds. That way there's none of this last second switching nonsense.

    Oh sure even with this there'll be some but with 10 seconds for the killer to prepare if they need to it won't matter really.

    I myself wouldn't really mind if they were to strip the Killer of the ability to see Items, Survivors or both at the lobby.
    But it's there for a reason. And the reason is obviously to be able to see what you're gonna fight and respond to it by changing your equipment if you so desire.
    While quitting when you see something you dislike is definitely not something i support, last-second-switching to remove a feature the Killer has feels more scummy to me.

  • Incarnate
    Incarnate Member Posts: 677

    @Boss - I agree, switching at the last second certainly does subverts the killers feature (power if you will) know what he/she is up against, and that is scummy and in my opion that is exploiting it to get an advantage the killer can't do anything about.

  • powerbats
    powerbats Member Posts: 7,068

    @Boss said:

    I myself wouldn't really mind if they were to strip the Killer of the ability to see Items, Survivors or both at the lobby.
    But it's there for a reason. And the reason is obviously to be able to see what you're gonna fight and respond to it by changing your equipment if you so desire.
    While quitting when you see something you dislike is definitely not something i support, last-second-switching to remove a feature the Killer has feels more scummy to me.

    Agreed, the only thing that should be seen is names and perhaps outfit colors although that'd mean you could get 4 P3 Claudettes and not realize it. But the names shouldn't be shown because so much lobby dodging goes on with profile checking.

  • Incarnate
    Incarnate Member Posts: 677
    powerbats said:

    @Boss said:

    I myself wouldn't really mind if they were to strip the Killer of the ability to see Items, Survivors or both at the lobby.
    But it's there for a reason. And the reason is obviously to be able to see what you're gonna fight and respond to it by changing your equipment if you so desire.
    While quitting when you see something you dislike is definitely not something i support, last-second-switching to remove a feature the Killer has feels more scummy to me.

    Agreed, the only thing that should be seen is names and perhaps outfit colors although that'd mean you could get 4 P3 Claudettes and not realize it. But the names shouldn't be shown because so much lobby dodging goes on with profile checking.

    I don't agree with that. I think it would be better if it was locked in place when you as a victim/survivor clicked ready before entering the lobby. Where as soon as a victim enters the lobby the killer's selections will become locked. I definitely think the killer should be able to see what he/she is up against. 
  • redsopine01
    redsopine01 Member Posts: 1,269
    Shesh and I thought I complained a lot just tunnle and face camp the guy for it or run dh and mori there asses or stock up ebonys for speed runs and mori the guy first or better yet kill them and then farm with the rest for being good and not pulling a last second fyou
  • Onionthing
    Onionthing Member Posts: 469

    We are seriously complaining about character selection? Out of all the things that are a problem ... the freedom to choose your load out and change you mind, is the new "OP?" Is this bait? This sure feels like bait.

  • CornChip
    CornChip Member Posts: 540

    I feel like the forums have started to run out of things to complain about..

  • Incarnate
    Incarnate Member Posts: 677

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

  • CornChip
    CornChip Member Posts: 540

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

  • Incarnate
    Incarnate Member Posts: 677

    @CornChip said:

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

    Thats what they say they do, in case you didn't know, besides - how can they they answer a few few questions on the the Q&A devstreams every now and then if they don't read the forums? They do read the forums, problem is, that they take what we write with "a grain of salt" - thats been said on several devstreams now. It's also been said that they do sometimes use what we suggest, but with their twist on it (because apparently they think they know better than the majority of the community who participate in the PTBs). Other times they're completely dismissing our concerns, feedback and so on, certain devs that is, which happen to be those who have the authority make decisions for the game.

  • CornChip
    CornChip Member Posts: 540

    @Incarnate said:

    @CornChip said:

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

    Thats what they say they do, in case you didn't know, besides - how can they they answer a few few questions on the the Q&A devstreams every now and then if they don't read the forums? They do read the forums, problem is, that they take what we write with "a grain of salt" - thats been said on several devstreams now. It's also been said that they do sometimes use what we suggest, but with their twist on it (because apparently they think they know better than the majority of the community who participate in the PTBs). Other times they're completely dismissing our concerns, feedback and so on, certain devs that is, which happen to be those who have the authority make decisions for the game.

    Fair enough. You make some good and valid points.. Mind changed :)

  • powerbats
    powerbats Member Posts: 7,068

    @Incarnate said:

    @CornChip said:

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

    Thats what they say they do, in case you didn't know, besides - how can they they answer a few few questions on the the Q&A devstreams every now and then if they don't read the forums? They do read the forums, problem is, that they take what we write with "a grain of salt" - thats been said on several devstreams now. It's also been said that they do sometimes use what we suggest, but with their twist on it (because apparently they think they know better than the majority of the community who participate in the PTBs). Other times they're completely dismissing our concerns, feedback and so on, certain devs that is, which happen to be those who have the authority make decisions for the game.

    Well you do realize that they've got data we can't see and have almost always tested out all these great ideas we come up with. While ignoring all the people they bring in from outside that have already most likely suggested said ideas and been tested.

    The I know better than them because i've tested it is a illogical argument because you've tested something for 1-2 whole weeks and think you know better. This was being worked on and tested internally for months before you even got a look at it.

    They read every response, and they take concerns into it, but if an idea is stupid, or won't work for w/e reason etc they're not going to adopt it. As far as taking what's said with a grain of salt of course they're going to do that otherwise certain segments of the community will use that to start flame wars.

    You only have to look here, Reddit, Steam forums etc to see all the nonsense started by some on ehre over what's been said or how they've responded.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    powerbats said:

    @Incarnate said:

    @CornChip said:

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

    Thats what they say they do, in case you didn't know, besides - how can they they answer a few few questions on the the Q&A devstreams every now and then if they don't read the forums? They do read the forums, problem is, that they take what we write with "a grain of salt" - thats been said on several devstreams now. It's also been said that they do sometimes use what we suggest, but with their twist on it (because apparently they think they know better than the majority of the community who participate in the PTBs). Other times they're completely dismissing our concerns, feedback and so on, certain devs that is, which happen to be those who have the authority make decisions for the game.

    They read every response, and they take concerns into it, but if an idea is stupid, or won't work for w/e reason etc they're not going to adopt it.


  • HellDescent
    HellDescent Member Posts: 4,883

    facecamp them

  • BogdanNEK
    BogdanNEK Member Posts: 65
     The developers need to hear this and take action. Players must be informed too. As long as devs don't bring this topic into discussion I consider this needs to be more consistent and if the community can add new good things they are welcome. 
     It's for the good of the game! 
     See you in the fog!
    
  • HURRI_KAIN
    HURRI_KAIN Member Posts: 358

    LOL it's ok for the killer to loadout based off the survivors but God forbid the survivors come in with their planned loadout. - Keep in mind, Killer has all the advantages, Survivors have no idea who they're up against. I know most of the time when I switch at the last second it is because I'm just advancing the BW in one survivor and then switch to the one that I'm actually going to play. It's smart for survivors to try to trick the killer, but it's not a strategy I will usually do. It typically just results in tunneling or face-camping by the obnoxious killer.

  • fluffybunny
    fluffybunny Member Posts: 2,161

    @HURRI_KAIN said:
    LOL it's ok for the killer to loadout based off the survivors but God forbid the survivors come in with their planned loadout. - Keep in mind, Killer has all the advantages, Survivors have no idea who they're up against. I know most of the time when I switch at the last second it is because I'm just advancing the BW in one survivor and then switch to the one that I'm actually going to play. It's smart for survivors to try to trick the killer, but it's not a strategy I will usually do. It typically just results in tunneling or face-camping by the obnoxious killer.

    Considering survivor is going against one, while killer is going against four, yes it's fair for them to see what they may be facing. Survivors shouldn't know who they're up against. Based on the lore, they're to be tormented and crap. Part of that torment is the fear of unknown. Killers don't have all the advantages considering survivors can run the killer around for killer around for four gens. Some of the perks put the killers at a disadvantage, too, if they choose to chase them. Honestly when I see someone do a last minute change and they end up getting camped, I'm not surprised. It's the survivor being obnoxious in that case. Not the killer.

  • BigBlackMori
    BigBlackMori Member Posts: 220

    I see a last-second switcheroo, i DC. Period. And if it becomes impossible to see what i'm up against? You win every game, because i quit playing. That simple.

  • Vietfox
    Vietfox Member Posts: 3,823
    Last second switch is a legit tactic.
  • Gorgonia
    Gorgonia Member Posts: 1,607
    I usually switch toons while in the lobby only because of cosmetics. Like all my toons got the same perks and addons \o/
  • Unicorn
    Unicorn Member Posts: 2,340
    Vietfox said:
    Should be as White Noise 2. Survivors cant see the killer and killer cant see survivors and what they got.
    I feel like this would assist in reducing lobby dodges. The main reasons Killers dodge is because they see a Survivor that they don't want to face or they see 4 Survivors come in at the same time and assume they are SWF. 
  • IamFran
    IamFran Member Posts: 1,616
    edited January 2019

    If the sv do that I DC in the loading screen (ctrl+alt+del). I know this is against the rules, but I dont want to waste my time in a 4 toolbox genrushing or being bullied by 4 flashlight despite being allowed by the rules.

    @HURRI_KAIN said:
    LOL it's ok for the killer to loadout based off the survivors but God forbid the survivors come in with their planned loadout. - Keep in mind, Killer has all the advantages, Survivors have no idea who they're up against. I know most of the time when I switch at the last second it is because I'm just advancing the BW in one survivor and then switch to the one that I'm actually going to play. It's smart for survivors to try to trick the killer, but it's not a strategy I will usually do. It typically just results in tunneling or face-camping by the obnoxious killer.

    But survivors are 4, they have the advantage of the number, also the killer need to use an Ivory or Ebony mori and pink or purple addons to abuse the survivors, however 4 survivors with common toolboxes and uncommon flashlight which are very frequent can abuse and make an unfun game for the killer.

  • GHERBEARRULES
    GHERBEARRULES Member Posts: 265

    Run franklins and lightborn. Done

  • Master
    Master Member Posts: 10,200

    @GHERBEARRULES said:
    Run franklins and lightborn. Done

    As standard loadout?

    But what about the other 8 counter perks you need to take?

  • GHERBEARRULES
    GHERBEARRULES Member Posts: 265

    @Master Member Ruin, bbq, franklins, lightborn, done

  • powerbats
    powerbats Member Posts: 7,068

    @Master said:

    @GHERBEARRULES said:
    Run franklins and lightborn. Done

    As standard loadout?

    But what about the other 8 counter perks you need to take?

    But but but you can see what they have and if you expect it just take a mori and done.

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    I don't really care tbh, i have lost all care for this game. If i 3k then whatever, if i don't get any kills, then whatever, it ain't like i won't get a 4k the next game. When the devs have a fix for it they'll have a fix for it.