General Discussions

General Discussions

Are totem placements an issue or not?

Member Posts: 1,010
edited July 2018 in General Discussions
Or do you think they’re fine and killers need to just protect them better?

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Comments

  • Member Posts: 1,181

    It's definitely a problem.

  • Member Posts: 1,010
    Mc_Harty said:

    Groaning Storehouse can have 3 totems spawn in the middle of that building.

    It's an issue.

    I ask because on reddit someone is very adamant that they aren’t a problem an people should only run hexes on killers that can protect them. 
  • Member Posts: 1,010


    Do I need to say more?

    I was told that it’s not a problem and you knew the risks of the running the perk
  • Member Posts: 3,293

    @ThePloopz said:
    I ask because on reddit someone is very adamant that they aren’t a problem an people should only run hexes on killers that can protect them. 

    Then that individual is very stupid kek.

  • Member Posts: 874

    @ThePloopz said:
    Dragonredking said:

    Do I need to say more?

    I was told that it’s not a problem and you knew the risks of the running the perk

    I don't use totem perk, I barely even play killer.
    This was literally in the first 5 result in google image for searching dbd totem

  • Member Posts: 874
    edited July 2018

    Also the "you should only use totem perk with killer that can defend them" is non aplicable because of how often survivor spawn near totem
    Like, I never go hunting for totem but I still manage to get the hex totem cleansing achievment because of how often I spawn with a totem literaly in front or behind me

  • Member Posts: 1,010
    edited July 2018
    @Mc_Harty  @Dragonredking  this is what he said
  • Member Posts: 2,552

    @ThePloopz said:
    @Mc_Harty  @Dragonredking  this is what he said

    He was just trying to be a smartass. These kind of stupid people will always be there to annoy us. Ignoring is the best way LUL

  • Member Posts: 1,010
    Delfador said:

    @ThePloopz said:
    @Mc_Harty  @Dragonredking  this is what he said

    He was just trying to be a smartass. These kind of stupid people will always be there to annoy us. Ignoring is the best way LUL

    Lol I don’t play killer often so I thought maybe this time I’m the one spewing nonsense here. Thus this discussion was created
  • Member Posts: 874
    edited July 2018

    O boy, his advice are trash.
    If he camp the totem who gonna stop the survivor to plow throught gen?
    And the trapper/hag one is also irrelevant since you can work on a totem without triggering the hag trap, and the same goes for trapper trap that not only can't be placed close enought to prevent the cleansing, but also by the fact that most trap can be cleansed from multiple direction

    It also take time to travel to the totem and set up those trap wich mean that during that time you don't put pressure on gen.
    Unless the survivor are lemmings that drop everything they do the second they see the ruin notification to hunt your totem.

  • Member Posts: 1,010

    O boy, his advice are trash.
    If he camp the totem who gonna stop the survivor to plow throught gen?
    And the trapper/hag one is also irrelevant since you can work on a totem without triggering the hag trap, and the same goes for trapper trap that not only can't be placed close enought to prevent the cleansing, but also by the fact that most trap can be cleansed from multiple direction

    It also take time to travel to the totem and set up those trap wich mean that during that time you don't put pressure on gen.
    Unless the survivor are lemmings that drop everything they do the second they see the ruin notification to hunt your totem.

    This all started because somebody else made post asking for a buff to small game so that it gives increased cleansing speed lol
  • Member Posts: 121
    Hex totems seems completely worthless especially if you run/have Ruin in the high ranks. It's almost guaranteed to be found within the first five minutes of the game if not sooner.
  • Member Posts: 406


    i have many more of this type! SO SAD. i when i play surv... ALWAYS the tottem is next to me. NO MORE RUIN.. is useless

  • Member Posts: 3,918

    Only an issue if it’s placement doesn’t directly benefit me.

  • Member Posts: 58

    idk some maps have really hard to find spots like swamp,game, lerys etc but as survivor or killer ive never spawned next to a hex. I mostly just use ruin to set traps or buy some time early game or use it as bait.

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  • Member Posts: 1,796
    Farm, McMillan, and Swamp have gotten a little better about totem placements. However, totems still have a terrible habit of spawn on hills in general and in the literal open on the Asylum map. It's still pretty bad.
  • Member Posts: 394
    I played as surv last night and started the match literally looking at the ruin totem.  Ruin was down before anyone was even on a gen.  Just saying.
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  • Member Posts: 370

    I have been in games where nobody found the hex totem and one single killer perk managed to throw the game in their favor. I have tried to power though with technician sometimes but it was slow and i got chased off of the gen so many times i gave up and started looking for the totem.

    Ruin in some cases, i think, is the equiv of survs BNP but just the opposite. I am of the opinion that ruin should stay up for a fair amount of time but not impossible to find or be hidden so well that nobody finds it. But i do agree that sometimes the totem is found way too quick. As surv i have found a fair few within seconds. I have the find 200 hex totems achieve so have seen some really, really well hidden ones and some really obvious ones.

  • Member Posts: 1,604

    You can't protect a totem once it's been found, you can only chase one survivor at a time, so when you downed someone you can't really protect your totem, slug? Slug won't work on pelllet loops, will only work on killers like Nurse or 1 hit kill Huntress

    Totem as of now is too RNG based, it can be a good perk or a complete garbage perk

  • Member Posts: 611
    Jack11803 said:

    Only an issue if it’s placement doesn’t directly benefit me.

    Haha I hear that! I think they should try letting the killer place the hex themselves that way if it gets found 5 seconds later there’s nothing to cry about when you’re the one who put it there 
  • Member Posts: 232

    Totem placements should never be out in the open on high ground that's shameless stupidity right there.

  • Member Posts: 10,200
    ThePloopz said:
    Or do you think they’re fine and killers need to just protect them better?

    ThePloopz said:
    Or do you think they’re fine and killers need to just protect them better?

    Sadly here is no way to protect your totem unless than camping it.....
  • Member Posts: 1,796

    @Tzeentchling9 said:
    Farm, McMillan, and Swamp have gotten a little better about totem placements. However, totems still have a terrible habit of spawn on hills in general and in the literal open on the Asylum map. It's still pretty bad.

    I noticed no difference.

    There are a couple books and crannies that didn't exist before. Usually created by a piles of tires, barrels, or in the (admittedly see through) walls of the farm maps.

    I've also noticed less totems in direct veiw of generators, usually there is a section of rock/trees in the way.

    Like I said, it isn't great, but it is slightly better.
  • Member Posts: 8,223

    I have been using Small Game so your totem placement is irrelevant to me.

    As killer I think that some tiles need more totem spots. Structures in particular need multiple spots where totems spawn, not just 1. The hill totem needs to be moved, I'd say put it behind the large rock at the base.

  • Member Posts: 824

    Of course they're an issue. Many times they spawn right next to survivors, who can then cleanse them before you even have time to make it over.

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  • Member Posts: 864
    Yeah it’s a problem, if I’m playing survivor I can find the totems within the first few minutes.
    NOED done, cleanse before gens 

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