Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Does the Demogorgon movement feel, off?
In every game I play as the Demogorgon moving about the map just feels slighting, wrong. I can't really explain it too well with just being a maybe made up feeling. But I am constantly getting caught on stuff as the Demogoron. Clipping the edges of objects, running into door frames, and even missing what should be easy M1 lunges bending around a gen/object. WASD movement feels off. I know Demo gorgon is a 115% Killer, but his movement doesn't feel like a 115%.
Played 3 other Killers today (Legion, Spirit, Shape) and none of them felt like this. I can't recall it feeling like this with any other Killer. With all of them Im able to take paths around loops with ease, lunge around objects, and avoid clipping into random stuff. 400+ hours of Killer gameplay makes you learn to do that. But the Demogorgon, it feels different.
It just feels wrong somehow. I can't really put my finger on what though. An ever so slightly bigger collision hitbox could explain most of these feelings and why Im clipping on stuff. Maybe his walking acceleration is different effecting the time it takes to reach full speed and it's tossing my WASD movement off. Or maybe Im just an idiot and there is nothing at all and just screwing myself over nothing due to hearing his stomp-stomp footsteps.
Don't know. Could be nothing (likely) but my gut feels something is off with the Demogorgon's movement.
Comments
-
Its just clunky. Some streamer made a video comparing another 115% killer and timing him walking in a line. It is in fact 115% but your not wrong. Something does feel weird about his movement on screen and i have no idea why
1 -
As Myers I can almost never hit a Meg if she tries to 360 me or even wiggles around. I feel like his height throws me off severely.
1 -
Might have to test that. It's been a while since I played Plague, but I don't recall having these feelings when playing as her. Her height effected depth perception and made landing hits a little wonky much like playing Hag for playing a small Killer. But I can't recall the movement itself feeling off for any other Killer.
It's slight, but my WASD muscle memory from playing other Killers doesn't match with Demogorgon. Height shouldn't have that much of an effect that as once you learn muscle memory for WASD you'll just know by heart without a need to look. Speed, acceleration, and deceleration is what tosses muscle memory. And the Demogorgon's movement feels clunky.
Like going from a lightweight character to a heavyweight character. Both can have the same top speeds, but they don't react to changes in those speeds the same.
1 -
It's almost definitely his height. By the feel of it, he's the tallest character in the game, and makes it look like he's moving slower when instead he's just further from the floor.
0