We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

New Perk Idea and some change ideas

Auron471
Auron471 Member Posts: 1,310
edited September 2019 in Creations

New Perk: Escape Artist

After stunning or blinding the killer, you leave no scratch marks for 6/7/8 seconds. This perk has a cooldown of 75/60/45s


Monstrous Shrine Change:

Unhooking actions in the basement take twice as long.

The survivor who performs the unhook action will instantly lose one health state but will also instantly gain 50% heal progression after the unhook is complete.

The hooked survivor also suffers from the broken status effect for 40/50/60s after being unhooked.


Territorial Imperative Change:

Increase the detection range to include the kill shack.

Survivors that cleanse hex totems reveal their aura for 5/6/7s. The survivor that performs cleanse on hex totems also gain 4s of exposed for every second they work on a hex totem. The survivors are notified of the exposed status effect. The exposed status effect does not decay while the survivor is touching the hex totem.(15s to cleanse without hex:Thrill so a total of 60s exposed)

In addition, if a hex totem is cleansed, reduce the killer's terror radius by 100% for 15s


Red syringe insta heal change:

The survivor doing the heal action instantly goes into dying when using the syringe. The healed survivor runs at 150% speed for 5s and has endurance for 5s.

or

The survivor doing the heal action instantly loses one health state after healing another survivor.


Prayer Beads (Spirit):

You can no longer collide with survivors while phase walking.

or

Reduce the phase walking sound by 90% instead of 100%

Comments

  • artist
    artist Member Posts: 1,519

    agitation, iron grasp, mad grit, monstrous shrine and just camp basement. even more fun and even better!!!!

    in what way would territorial be fair? cleansing a hex would mean the killer knows where you're at for the next 7 seconds, you're exposed, and u can't hear the killer coming. #########

    spirit having no collision while phase walking should be base. still plenty of ways to determine where a survivor is

    and the syringe being a trade places kind of thing isn't too bad. but I'd rather see moris get balanced first, as that's one of the few addons to help against them

  • DeadbyDeathGarden
    DeadbyDeathGarden Member Posts: 117

    The entire point of an insta heal medkit is for a slugging counter. Just making it so the killer gets another slug or close to one is a contradiction for what it's for.