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GAME BALANCE DISCUSSION

Sauceman_Tim
Sauceman_Tim Member Posts: 106
edited September 2019 in General Discussions

Keep in mind that this is from Australia/Nz servers and this is indeed a small player base.

In my 1000 hour experience playing both survivor and killer, in my opinion the game is survivor sided. And don't take this post wrong it's not a complaint just an issue I'd like to address.

The standout reason I'm making this post is to underline the fact that there are major balance issues that SHOULD be addressed.

When playing with as small a player base as Aus/Nz the issues are magnified. And yes there are killer issues as well that I'm aware of like spirit and nurse. They are extremely difficult to win against. But when playing any other killer such as M1's, you're likely going to have to suffer.

The main balance issues I've come across are:

• Map pressure is difficult when maps are as large as they are; Including the amount of jungle gyms and pallets in succession for some of them. (excluding re worked and new maps)

• Killers such as nurse and spirit are extremely tough to survive against and can just be genuinely un-fun (Making up most of the rank 1 killers in my player base)

• Killers can pretty much ensure victory with an ebony memento Mori.

• The penalty for DC's are too minimal (killers and survivors alike). Survivors that give up on 1st hook should be punished too.l for letting the whole team down and for taking potential points away from killer.

• Good survivors + insta heals + keys can ensure a terrible time for killers.

I believe some of the balance issues contribute to some of the toxicity of the community. This is my OPINION

Sorry for the long post guys. Let me know your thoughts. Any discussion would be appreciated