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Buff Vigil to balance the nerfs to Exhaution Perks

Someissues
Someissues Member Posts: 1,604
edited July 2018 in General Discussions

Note Sprint Burst really is the major problem at High Ranked, even after the exhaustion nerfs it will still be the best exhaustion perk, so nerfing Dead Hard, Lithe and Balance Landing seems kinda wrong

After the nerfs to exhaustion perk Vigil seems kinda pointless and is in need of some buffs

Changed it from 10/15/20 % faster to 20/ 30/ 40% faster, considering they have to be walking/ crouch to get benefits from this it sounds balanced in my opinion and would encourage more survivors to start using it

I know some people might think the perk is balanced right now which is kinda true but it does need some kind of buff after the exhaustion nerfs, and it would not be overpowered in any case

Comments

  • Fartnuggetpooper
    Fartnuggetpooper Member Posts: 98

    tbh, i actually like this idea, sure this means you'll have it back for every chase which was a problem but for a perk slot thats a pretty good trade, and with the upcoming SC and DS changes this will allow those people who want to focus on the chase rather then stealth still do there thing

  • ASpazNamedSteve
    ASpazNamedSteve Member Posts: 1,784

    Or just don't go through with the exhaustion changes, and nerf Sprint Burst :x

  • DRAGOON
    DRAGOON Member Posts: 126
    edited July 2018

    I'm up for your idea or just leaving vigil the way it is but let it ignore the nerf and allow you to still recover while running.