Just asking everyone here about the most recent patch

How do you guys like it? Do you agree with all the changes done? Wanna know so I can know what to expect to make it live.

Comments

  • Master
    Master Member Posts: 10,200

    Its a step in the right direction, but the exhaustion nerf was carried out badly in my opinion.
    The annoying thing of sprintburst is that the survivor can keep doing the gen until you literally stand in front of him, then he gets a free-out-of-jail-card by pressing down shift and can run to his favourite loop spot

    Sure, sprint burst shouldnt activate during chase either, but I feel the nerf is hitting the other exhaustion perks too much and sprint burst isnt nerfed enough.

    And again, nothing is done about SWF-balancing and gen-time

  • RuneStarr
    RuneStarr Member Posts: 850

    For the most part it seems good. Some of those perk reworks are tasty. Might even toss Dark Sense into my rotation tbh. Predator buff is nice too, it's just pretty much a direct line, wish I had a chance to see how lightweight affected it though.

    So hype for the trap daddy changes, got my booty shorts at the ready and a stash of bloody coils just waiting for it :3

    Only thing that's a bit off is the exhaustion change. I definitely agree SB needs a nerf (I say this as someone who runs it in every build pretty much) but they went about it the wrong way. Honestly it just needs a condition (like injured for DH, vault for lithe, drop for BL). It will still be strong, but if it had some condition to it, it would seem more balanced without needing to trash the whole mechanic.