Polls

Polls

Which healing perk is better?

Member Posts: 2,948
edited October 2019 in Polls

Self Care:

  • Makes you heal in 32 seconds
  • You moan
  • You are exposed to being found either by moans or nurse's calling
  • 300 BP for the heal
  • You can heal as many times as you want

Inner Strenght:

  • 14 seconds of cleansing totem + 8 of hiding in a locker = 22 seconds
  • No loud moans in locker
  • You're hiding
  • You're getting rid of hexes and or NOED
  • 1000-1500 BP for totem/Hex + 300 BP for healing = 1300-1800 total BP
  • Catch: Learn totem spawn points or use small game (perk also usefull against freddy, hag, demogorgon and trapper). There are only 5 totems in the game with an average of 1 cleansed by player.

Second Wind:

  • 30 seconds heal
  • You're broken and moaning
  • You are exposed to being found either by moans or nurse's calling
  • 300 BP for the heal
  • 15-10 seconds of healing another player without help (either by medkit or just a normal heal) for the perk to trigger
  • You need to be hooked and then hooked
  • You can activate it by unhooking yorself too
  • If the killer tunnels and downs you after being unhooked the perk deactivates and you have to do the process again)

Which healing perk is better? 59 votes

Inner Strenght (Nancy's perk)
83%
49 votes
Self Mend (Blendette's perk)
11%
7 votes
Second Wind (Lord and saviour Scoops Ahoy Steve's perk)
5%
3 votes
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