Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Can we Buff WGLF?

The killer version of this perk is a meta yet on the survivor side it gives no actual impact on the game and if anything will hurt your team from a lack of perk, what I'd like to suggest is:


Ethier

  • combine WGLF and borrowed time
  • Combine WGLF and We will make it

Comments

  • Boosted_Dwight
    Boosted_Dwight Member Posts: 3,059

    Imo healing should count as a stack and the bonus effect could be seeing all of the survivors' aura for 5 seconds after unhooking someone.

  • HellCatJane
    HellCatJane Member Posts: 698

    I kind of like the aura idea. We'll make it and borrowed time seems a bit "overpowered" kind of... altho it would be great for BT. I don't see that happening tho.

  • Bazzajack
    Bazzajack Member Posts: 57

    "Overpowered" is a poor choice of words when talking about adding something that increases the amount of BP's you get to a perk that already exsists. I suggested BT since it already fits in with the currant meta and would make sence with how the perk accumulates stacks.


    However I feel We will make it is a very reasonable suggestion and I don't see how people could disagree with it

  • TAG
    TAG Member Posts: 12,871

    I am all for combining it with We Will Make It.

  • HellCatJane
    HellCatJane Member Posts: 698
    edited October 2019

    Why don't we just take all the perks and combine them into one perk. #SeemsBalanced

    There's a reason things are separated, to not make things over powered. I would love certain things to happen, but I don't see it happening. If we started combining certain perks because they "fit" together instead of just making a build and just using them together, I'd hate to think where we'd be left at. And the whole idea is only to save an extra perk slot. /shrug.

    But seeing other survivors or something seems comparable to BBQ and it doesn't seem super unbalanced. It's not always easy to judge certain things without testing it either. BT would help with people that just go around farming others, who don't run BT, but then again I check what they have and they don't even use WGLF either..... so I don't know...

    I think the dev's wanted people to take different perks and fit them together making their own builds, they didn't intend to just start combining them. But maybe they might.... who knows... This game will be around for a few more years I am sure. But I doubt it.. /shrug.

    EDIT: When I said I doubt it, i mean I doubt they will combine old perks together into one.

  • Bazzajack
    Bazzajack Member Posts: 57

    Again not trying to be rude with this, It only affects bloodpoint gain and no perk should have zero affect on the game.


    The way you wrote all that sounds as if I'm saying "lets put all exhaustion perks into one" which couldn't be further from it, in its currant state the perk just isn't fair

  • Phox
    Phox Member Posts: 206

    I think if we were to combine wglf with another perk Babysitter would be perfect. Then its purely a safe unhook perk that protects your teammate and gives you info on where the killer is. Combining with borrowed time would reward unsafe unhooks and I think we’ll make it would have to change to only apply to the person that got unhooked to stay balanced.

  • HellCatJane
    HellCatJane Member Posts: 698

    Thinking about we'll make it, is not a teachable. So, it would make better sense. I think combining 2 teachable's especially from different characters won't be good. (and seems unrealistic to happen)...

    I thought the dev's intention was to make the perk slot, entirely about points. So its your choice if you want points or "something useful". Like yes it would be great to get the useful and points... but idk. I guess I am more curious now why the dev's chose this approach, if not for that.

    Also, No one left behind is only for points as well.

  • Bazzajack
    Bazzajack Member Posts: 57

    In saying that it is a choice its' not fair that killers don't need to make that choice becuase BQC is a meta perk with the extra bloodpoints slapped on aswell, I think the majority of Surv and killer mains agree this fact and that it could do with a little something added on