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Survivor Perk - Final Spurt
Final Spurt
When You think You're done for, sudden turn of the tide fills you with new energy.
After recovering from Dying State, for 15 seconds, any damage taken that would put You into the Dying State will instead apply the Deep Wound Status Effect. You have 10/15/20 seconds to mend Yourself.
The Perk is deactivated after use, and reactivates after being Hooked.
Comments: The perk is kind of reversed Borrowed Time. Recovering from Dying State can be done in a few ways, e.g. being healed by teammates, using Unbreakable, wiggling out, getting saved by flashlight, getting saved by pallet, using DS. I imagine the last method would bring a LOT of salt from killers, they already hate DS for some reason and now they'd have to deal with this perk.
Comments
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Could see some use in anti-slug builds and certain SWF groups with flashlights and insta-heals. The insta-heals with that perk might be a bit too powerful, now that I think about it.
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Can always add anti-medkit rule to it, similar to Autodidact.
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