Trapper buff
Trapper can feel a little underwhelming at times but if you know how to play him well and lead survivors into areas of the map with your traps he can be one of the best at getting those clutch plays you need to finish up a game. I play a lot of trapper, I have around 50hrs play time on trapper and 600h total so I am beginning to understand how to play the character. He's a fun killer to play but the beginning of the game can be brutal and you can usually count on losing a gen early game while setting up traps, The trapper needs something to help him use less time in the early game setting up traps. I think the answer is simple, allow the trapper to carry an extra trap, it would shorten the time it would take to set up early game and I wouldn't feel obligated to put on an add on that allows me to carry more traps EVERY GAME.
Comments
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I think he should carry all his traps.
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Trapper is fine where he currently is, his speed makes up for it and if he was to carry all traps sabotaging is yet again rendered worthless in this game
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Only one extra trap is needed, if he had access to all of his traps right off the bat it would be insane
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Having the trapper start off with all his traps is more of a QOL change that will help the Trapper out, primarily in the early game. Considering he doesn't have to spend the first minute or two searching for his traps just to pick the up.
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Entity needs to help him. Pick up a random unset trap and put it in his pocket every 60s by default (not an addon).
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he needs some love from the devs.
the yellow trapperbag should be standart.
a bit sad that the killer who represents the face of dbd and is designed as big, cruel and mighty man, is a bit underpowered.
i still love to play him, he is such a cool classic killer
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TRAPPER NEEDS A BUFF
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If Trapper could carry all of his traps from the beginning he would be on a much more even playing field with the rest of the killers. Seems a little unfair he has to walk around the map collecting his own traps.
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