Detective's Hunch and Healing speeds

Detective's hunch users will be able to find hex totems regularly after the first gen is popped and with the healing changes survivors will be gaining health states quicker during matches.
I think Ruin users should consider Corrupt Intervention instead, and Noed is probably dead if a survivor is running detectives.
Sloppy will still slow healing, but now you have much less time to react if you spot them on nurses calling.
I like the changes since I never use hex perks, but the health states coming back quickly is likely going to bring back body blocking. Mad grit might finally be more than a meme.
Comments
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i havent seen yet, does the new Detective's Hunch show the aura of stuff around you, or around the gen that was completed?
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Nearby gens and totems are revealed each time a gen is completed.
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Mad Grit is still a meme and will not be used.
Ruin will still be used because it's almost required. It just gets worse.
Sloppy got a lot worse than it used to be with the release of Inner Strength as that has become the go to healing perk and is unaffected by Sloppy. It also takes a hit with these medkit changes which honestly don't make any sense.
Bar a few of the setup killers that Corrupt Intervention is decent on, it's pretty bad for most killers.
NOED will still be universally ran.
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I never use Ruin and rank up just fine. I did not even think about Inner Strength though good point.
The combination of inner strength and detectives means totems are likely not to last long in matches.
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You can rank up just fine not using Ruin, that doesn't mean it's not the best perk if you want to win though. Pipping =/= Winning
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@Blueberry Fair enough. I still think body blocking is coming back in a big way.
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