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Legion Rework Idea

As I have already made a thread on a Legion buff, something came into my mind. What if the buff doesn't fix them? So I created a "Plan B" of some sort if a buff doesn't work for them.

base stats

  1. The Legion has a 24 meter terror radius.
  2. The Legion has 110% base movement speed.

Feral Frenzy

  1. The Deep Wound mechanic has been removed from The Legion's power.
  2. The Legion in Feral Frenzy move at 140% movement speed.
  3. The duration of Feral Frenzy is 15 seconds.
  4. When Feral Frenzy is active each survivor has a blood stain meter on their icon (Similar look to when survivors are in the dream state), when you hit a survivor in Feral Frenzy a portion of the blood stain meter will go away and when the meter reaches zero the survivor is downed. When a survivor is downed you enter your cooldown. It takes 4 hits in Feral Frenzy to down a healthy survivor and it takes 3 hits to down a injured survivor.
  5. The Legion's vault speed is 0.5 seconds.
  6. Missing an attack in Feral Frenzy kicks you out of your power.
  7. Successfully hitting a survivor in Feral Frenzy gives 50% of your power back.
  8. The time to refill the power gauge is 30 seconds.

With this rework the Legion is now focused on using his power to down.

Add-ons

I'm still thinking about the addons.

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