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Too Many Terms/Currencies

anarchy753
anarchy753 Member Posts: 4,212
edited October 2019 in General Discussions

Is anyone else feeling the same as I am right now? We just have way too many completely random currencies, values, and terms thrown around that nothing feels intuitive any more.

For actions in a game you get bloodpoints. For duration of a match you get XP. For gaining XP you have a player level. For player levels you get Iridescent Shards. Iridescent Shards are only usable in the store but Auric Cells are the only things usable in the store for everything (and the only thing you're likely to be able to get enough of to buy something this century.) Except perks which are Iridescent only.

We have daily rituals which award bloodpoints, but now we also have challenges that seem functionally identical, then there's master challenges that are the same but limited to within one match.

Now we have the Archives, the Tome, the Collection and the Rift. While they all sounds fancy-schmancy, none of those really mean anything and are just arbitrary terms for Battle Pass - Current Battle pass - Lore Rewards - Other rewards. (as best I can tell)

BUT OF COURSE, that comes with new currenc; Rift Fragments. Rift Fragments are earned in challenges (but not dailies) but are also earned based on your XP (But is somehow distinct from player level.)


Like come on, this is like trying to explain nuclear fission, and it's meant to be just fundamental currencies in a game. What's the end game screen going to be, just a tonne of different icons dumping into a sack because it's all just meaningless information overload?

Is there no way to just simplify some of this?

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