Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Too Many Terms/Currencies
Is anyone else feeling the same as I am right now? We just have way too many completely random currencies, values, and terms thrown around that nothing feels intuitive any more.
For actions in a game you get bloodpoints. For duration of a match you get XP. For gaining XP you have a player level. For player levels you get Iridescent Shards. Iridescent Shards are only usable in the store but Auric Cells are the only things usable in the store for everything (and the only thing you're likely to be able to get enough of to buy something this century.) Except perks which are Iridescent only.
We have daily rituals which award bloodpoints, but now we also have challenges that seem functionally identical, then there's master challenges that are the same but limited to within one match.
Now we have the Archives, the Tome, the Collection and the Rift. While they all sounds fancy-schmancy, none of those really mean anything and are just arbitrary terms for Battle Pass - Current Battle pass - Lore Rewards - Other rewards. (as best I can tell)
BUT OF COURSE, that comes with new currenc; Rift Fragments. Rift Fragments are earned in challenges (but not dailies) but are also earned based on your XP (But is somehow distinct from player level.)
Like come on, this is like trying to explain nuclear fission, and it's meant to be just fundamental currencies in a game. What's the end game screen going to be, just a tonne of different icons dumping into a sack because it's all just meaningless information overload?
Is there no way to just simplify some of this?
Comments
-
It might not be that confusing for people who have been playing that game for a while, but I agree that it probably is very confusing for new players.
1 -
I've been playing for ages, having Auric being different than Iridescent was strange enough, let alone trying to explain that to people when they start playing for the first time. Now there's just a whole new layer of nonsense on top of that.
0 -
I play DOAXVV; DbD is still simple compared to that game. lol
It seems to be becoming a pretty common thing in games, really.
1 -
ehh only really 3 currency's after this archive/nurse rework update I don't really see the problem they are pretty different and you can tell the difference fast
0 -
You have bloodpoints, auric cells, iridescent shards, rift fragments as well as the nectar vials coming with the next event. Thats 5
1 -
Your right about rift fragments, but I'd call the nectar vials "event currency" since things like like moonlight offerings were a thing on the Chinese new year and don't stay with you until the next event since its always changing, I forgot about blood points funny enough lol
1