BNP Rework Suggestions
Rework 1:
Brand New Part:
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Tremendously increases repair speed.
Brand New Part:
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Toolbox Repair action is replaced with Install Brand New Part.
- Installing the Brand New Part will cause a skill check to appear every 2 seconds.
- Good skill checks will will add a instant 5% progression. (There won't be any great success zones just good success zones)
- Once you have repaired a total of 100%, this action will stop and the add-on will be consumed.
- This Add-on will also be consumed if the Install Brand New Part is interrupted.
Rework 3:
Brand New Part:
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Toolbox Repair action is replaced with Install Brand New Part.
- Installing the Brand New Part will cause a skill check to appear every 2 seconds.
- Great skill checks will add a instant 10% progression and good skill checks will will add a instant 5% progression.
- Once you have repaired a total of 50%, this action will stop and the add-on will be consumed.
- This Add-on will also be consumed if the Install Brand New Part is interrupted.
Rework 4:
Brand New Part:
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Good skill checks will now count as great skill checks.
- Slightly increases item consumption.
Brand New Part:
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Considerably increases repair speed.
- Great skill checks will provide a instant 5% progression bonus.
Which rework do you all prefer? Do you have any BNP rework ideas? Please let me know!
Constructive feedback is always appreciated while non-constructive feedback isn't welcomed.
Comments
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I like rework 2 & 3👍🏼 I feel like rework 4 & 5 aren’t so good though since you have to get those skill checks in the first place. I’ve repaired gens before with only a total of 2 skillchecks.1
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HP_Refill said:I like rework 2 & 3👍🏼 I feel like rework 4 & 5 aren’t so good though since you have to get those skill checks in the first place. I’ve repaired gens before with only a total of 2 skillchecks.0
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Sadly, survivors missed their chance to change the numbers of the BNP nerf, by not participating in the PTB.
After all, that's the point of the PTB. To test changes and adjust the numbers accordingly to the test results.0 -
Tsulan said:Sadly, survivors missed their chance to change the numbers of the BNP nerf, by not participating in the PTB.
After all, that's the point of the PTB. To test changes and adjust the numbers accordingly to the test results.0 -
@Nickenzie said:
Tsulan said:Sadly, survivors missed their chance to change the numbers of the BNP nerf, by not participating in the PTB.
After all, that's the point of the PTB. To test changes and adjust the numbers accordingly to the test results.I feel like even if we voiced our opinion, the developers wouldn't listen to us even if it was valid.
Not? So killers can close the hatch right now?
If people would have played on the PTB, the outcome could have been different. Just like it was with the hatch.0 -
Tsulan said:
Not? So killers can close the hatch right now?
If people would have played on the PTB, the outcome could have been different. Just like it was with the hatch.1