Let's list every possible spirit counterplay to help survivors counter her
Spirit has counter play, some believe it's just a coin flip but there are tons of counter play you can pull off, anyways this isn't a discussion about spirit being op or what not, this is just a list from spirit mains, survivors mains, anyone who has an idea on how to counter her; i'll start
Running iron will is really good on her
Fixated is meh..
Lightweight can screw with her but not that much
Make sure not to bump into her while she's phase walking otherwise it's a free hit, like don't walk in straight corridors or don't be too predictable with you're movement otherwise you'll both cross paths
Pay attention to the phasing sound, if it's muffled that means she's phase walking inside a building or something, the clearer the sound gets the closer she is to you.
if you have a flashlight and you don't know if she's phasing or not then try to blind her, if the beam starts shrinking into her eyes that means she isn't phasing, if the beam doesn't do anything that means she's phase walking.
what other counter plays do you have or know?
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You can tell whether spirit is phasing or not by simply looking at her. While phasing, her glass shards become more intense and she kinda has this whitish glow around her. I'd post images, but I can't atm. It's pretty distinct if you're looking for it.
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1° Spinechill is good for EVERY killer, not just Spirit (yes, I know T1 Myers, bla bla bla)
2° Learn your loops
3° Use headphones
4° Spinechill is good for EVERY killer, not just Spirit (yes, I know T1 Myers, bla bla bla)
5° Learn your loops
6° Use headphones
You can also run towards pallets when she's phasing, run back and if you can't keep running she's right there, drop the pallet, enjoy the stun
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You forgot Spine Chill and Premonition which are both crazy good against her and still really good against all killers.
Also, Fixated is really good, better for jukes than people give it credit for. Urban Evasion as well.
You can juke her pretty hard with fake vaulting as well, IE fast vault over and then immediately slow vault back. Works every time.
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My favorite counter against spirit is killing my self on my first hook
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The best counter to the Spirit is for survivors to come onto the forums and give feedback on how OP she is and get her nerfed.
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Here's how I counterplay Spirit
- Hit ESC and then Leave Game
- ######### on first hook
Ok.. ok.. I'll stop
- You can hear her footsteps while she's phasing, if you have a decent headset that should be no problem. It's harder during a chase or you hear the phasing sound. It's great when she's got Prayer Beads.
- Watch out for crows. People believe you can see if Spirit is phasing by looking at grass, but it actually doesn't move when she's phasing. Crows however still get disturbed.
However if you're in a chase with her and you're injured without Iron Will, then pray that your teammates will save you, cause you're going on that hook no matter what.
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then going to the next game and oh boy it's another spirit
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Manipulating scratchmarks by running towards loops but then going away from loops the scratchmarks do have a slight delay to them as well
Running by pallets not through pallets (as op stated staying unpredictable is key so sometimes run through the pallet and sometimes run into the loop as well)
*Make the first hit difficult* now this is a tip a bit hard to pull off because sometimes the first is a give (finishing a gen that's close to be 100%, attempting stealth play but you get found) but the reason why IW is being stated as a requirement is because spirits job made so much easier while you're injured, when you can waste and sometimes force a spirit to give up if you make that first hit difficult enough for her.. IW is not required learning how to manipulate your opponent is though.
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To be totally honest lightweight works well for me against spirit
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Honestly the people who have "just run iron will and spine chill" need better tips, because wasting away two points just to counter one killer is a big oof. You shouldn't need 2 perks just to live. And for the headphone one I guess rip anyone who can't afford those. Spirits fine though, I just think prayer beads are pretty cheap.
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Don't STICK AT LOOPS if you don't have to. if she just phased, sure loop a bit. But when survivors just run, it definitely extends my chase times. Don't just run straight tho, or out in the open. Try and juke if you think she's phasing, and try to stay heading towards windows and pallets
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I tried to fast vault a window and then slow vault it back but it didn't work. And no, that Spirit didn't have line of sight on me.
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Watch and learn. Don't play against the character, play against the player.
Does he always phase to the pallet? Don't go there.
Does he always fake phasing? Run to the next loop or stand there provocatively(2nd one is more risky)
Does he phase going around stuff to cut you off? Go back
You have at least 2 chases to learn the habits of the player, use that knowledge.
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My best counter to spirit is to run and juke in jungle gyms. You don't need Iron Will to do this and it can be done even while injured, but is harder. It is easier when Fixated is working. It also works with No Mither and Iron Will.
This is the only reliable way to force a juke and disengage from her,a nd it's nto event hat reliable (you have maybe a 25% chance she guesses wrong twice and you can make an escape -- she needs to guess wrong twice or you can't escape. One wrong guess just prolongs the chase).
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Just equip iron will honestly
and for spine chill I still don’t agree that you have to equip a specific perk to counter a specific killer’s add on that’s stupid
but yeah iron will makes her power completely useless in chases and if she stands near a pallet just leave it and go to a different one that’ll hurt her chase so much if she was phasing or not
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- dc
- git gud
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You seem confused, first you say Iron Will is necessary, then you say its' not necessary to equip a specific perk to counter a killer.
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I say it’s stupid that you have to equip spine chill to counter an add on ( prayer beads) meaning its not fair
but iron will gives you counter play against her power and at red ranks she is popular along side nurse also iron will helps in chases whilst spine chill Isn’t that great vs many killers it’s just there for stealth build
summary of what I said she has counter play but prayer beads needs a change because having to equip 2 perks to have a balanced chase is not good one is enough
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If you are worried about collision, stand in places you don't think she'll go to.
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You don't need those 2 perks to counter it. They simply make it much easier. Spine Chill, Iron Will and Premonition are also quite good against all killers regardless of if you are running a stealth build. Besides since you said yourself how popular she is the perks will be paying off a lot.
That said, every single game has meta's that players run specific things that aren't normally as good, specifically to counter the popular choices.
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The perks don’t make it easier because a spirit has to be brain dead to lose an injured survivor and playing against her is just about luck if not using perks
You may have understood me wrong I love spirit so much she is my main btw and I don’t think she is op But prayer beads is not good I used it it’s almost a guaranteed 4k if you get grabs or not because if you don’t grab them then they are scared to be on gens which will get no work done
this is my own unbiased opinion
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Well if they are running IW it's quite easy to juke a Spirit. You're also never getting snuck up on if you're running Prem or Spine. I do not think luck has anything to do with Spirit. It's about predicting players moves.
"if you don’t grab them then they are scared to be on gens which will get no work done"
They will still get them done, just slower. I don't think slower is really an issue with how overly fast games currently are.
I'd be fine with swapping Beads with Father's Glasses in rarity so that the beads are harder to come by. I wouldn't want a direct nerf tho. I think ultra rares should be powerful for how rare they are and most ultra rares these days are trash because of how heavy the negatives the devs have put on them. This is why almost all killers best addons are very rares instead.
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Some of these responses are exactly why I went to this click bait. And now I don't have to say them myself. (. ❛ ᴗ ❛.)
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Problem is, DBD playerbase which mainly plays survivor doesn't want to learn how to counter certain killers. Hence the Nurse nerf. Hence the legion nerf. Hence new killer powers being able to be canceled out by survivors.
There's lots of useful guides how to counter nurse and spirit. But as I said nobody wants to learn how, they just want to loop 5 gens as with 90% of the other killers.
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Wow I'm gonna use this to outplay the Spirit with my Mount Everest brain energy.
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what can be done against a Spirit without perks: She has footstep sounds and disturbs crows when phasing. Both of which are noticeable inside her terror radius. She also has an audio cue while phasing(when outside terror radius). When you hear her phasing or notice her chasing someone else near you then stop repairing a gen, cleansing totems, searching boxes etc or risk getting grabbed.
To add further, if you suspect she's faking her power then run towards a window and slow vault it or flashlight her. If she was phasing SHE will have to guess if you vaulted the window or not. If she is faking it then you are safer near a window rather than a pallet that wasn't thrown down. If she is not phasing and you try to flashlight her she will move or be blinded. Don't move away from a safe spot or walk towards a safe spot to force her to react.
If you're bold enough, Spirit can be pallet stunned mid phase and while she is coming out of phase. You can throw down a pallet early and play around that though it's most effective while she is phasing. Pallet plays force HER to guess which side you are on of you don't fast vault when unnecessary. Start looping her to force her to phase then feign continuing the loop and run somewhere safer. Most effective if you backtrack while avoiding running back the same exact path to avoid running into her or in a completely different direction. Preferably near another window or thrown pallet.
When she messes up she is punished with 110% movement speed while her power slowly recharges. If she chose recharge time addons that would take the place of other possible ones like speed or duration.
Windows and thrown pallets are strong against Spirit.
It is entirely possible to escape vs a good Spirit. It's difficult, as it should be, but possible. Just as it's possible for a good Spirit to do well against good survivors.
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Can't agree you more lol
These survivors' broken heart and salt comments even made this game more enjoyable
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Wow it's almost like you copy pasted my reply on this the other day. The only counterplay is a SPECIFIC set of perks. Why should I have to run certain perks to be able to play against an overpowered (and abuseable) killer?
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For all the bits of advice given here, some good, some meme worthy, sadly most of it really boils down to "just guess correctly." There are bits of advice that help skew things slightly more towards your favor, but at the end of the day you are just guessing, which is why most people hate playing against her.
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Notices only the perks stated..... completely ignores every other comment that lists multiple counters and tactics to use against the killer that is difficult for you.
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Why not help with this information that can help push it towards your direction as a Survivor? A lot of people listen to your advice because your a well known player. So putting the real information out there might help against her.
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I don't have real advice. None of it consistently works against a good Spirit. Even if you momentarily avoid one phase, a good Spirit will likely use only a small portion of the power and will have it back in like 6-7 seconds as a result.
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Thats true to a degree I dont even have a headset on half the time as a Spirit since people try and vault not realizing I can see the dust on the vault.
I meant your a incredibly well respected person in this community. Even providing small details like how her glass shards and hair change when shes phasing vs faking. How the enviroment does not actually move when shes walking through grass, but crows still go off.
Providing these details from someone like you. Will at least get people to listen instead of having these arguments constantly how she has no counters has no tells. I mean your spirit guide was legitimately hilarious yet people basically swore up and down for awhile that's how it was without understanding there was more to it then that.
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It's a subtle tell that most people can't tell because few people bother to learn how to play against her.
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The only reliable thing I could possibly say is to listen for her footsteps to tell if she's phasing. The glass shard thing is dependent on cosmetic and depending on lighting in the map, is extremely hard to notice mid-chase.
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The best counter to Spirit is to stop running so much. Walk more, and you'll take away a lot of her leverage during a pursuit.
Pair that with Iron Will, and you've got a pretty good defense against her.
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LMAO!!!!
You Killah Mainz really don't want the Spirit's imbalanced power to be balanced. No surprise there.
You can list every possible "counter-play" for the Spirit, but the fact remains that counter-play for the Spirit is the equivalent of hiding a coin in one of your hands, putting your hands behind your back, and asking someone to choose which hand has the coin. I picked left when I should have picked right.
Her husk is going to get a nerf so that way she can't make Survivors play Russian Roulette at every chase.
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I’m pretty sure her hair also stands straight up when she starts to phase but she has shorter hair cosmetics that counter that.
Listening for footsteps has helped me when she has Prayer Beads because I heard her footsteps slap the ground but in a chase if the Spirit is that close to you she’s probably already going to know where you are.
Like you said, it’s a guessing game. That’s why people hate facing her.
There isn’t any reliable counter to Spirit but hope you brought in Iron Will and cross your fingers that she can’t track. I still love to play her though, I just feel bad for the survivors for having to face her :/
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@ScottJund I was thinking the same thing.
”Guess and if you’re lucky you might get away...”
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I couldn't really help either honestly. I only know how I play against Spirit, but it's like playing against Nurse I'm just good at it cant really describe how. I always figured it's because I have mained them so I know what I look for and do the stuff I know would confuse me and make me lose them.
Her best outfit is honestly the schoolgirl collection because it really hurts the subtle hints she gives. I would hope you take some time to look into more tips and hints because I feel with the Nurse rework she will become a hugely more popular killer. People say IW is her counter have truely not played against a good Spirit. Again you happen to be well regarded and respected so you can hopefully help shed some light to players.
Also since you replied to me on something and I got your attention. Would you do a updated Huntress guide for the new perks added and since directional humming is not a thing anymore. I've been curious about your thoughts for awhile.
*totally not a demanding person*
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It's really weird how people on both sides yell about something being broken as long as it hurts them, but if it helps it's fine.
Though more to the point! Alot of people do DC cause Spirit is "broken" Well if that's the case, you arn't learning anything you can do against her, therefore making yourself ignorant of how to face her.
Come on, we have alot of weak Killers and yall are yelling about nerfing Spirit before buffing anyone else. It's getting to the point I don't think yall want me to even move!
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Let's not forget about Dance With Me. Vaults are already the spirit's worst enemy, and Dance With Me will make it harder to track them after a vault. Combine that with quick and quiet for a silent vault and you've got a great way to confuse a spirit.
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Legion nerf was also cause of an exploit! Remember! Exploits are not fair! They did go too far though, which is why i have a huge thread on feedback for Legion reworks! Also!
*cries in Legion main*
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That's because most people who play survivor almost exclusively outside a few killers games from events and dailies dont want to have to learn and feel entitled to well survive every trial.
I do with they would give weaker killers buffs those instead of "reworking" stronger ones.
I would rather just have prayer beads removed. After that's removed survivors shouldn't have an excuse to DC and instead start looking for tricks to beat her. If a killer main manages to figure out how a survivor acts with 4 people every match. You should be able to figure out a killer easier.
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No need to be so rude!
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I understand! I merely ask you stay civil to both sides! After all, everyone here whines at some point!
Though I will agree to the second thing! I have to figure out 12 perks, 4 items, 12 possible add-ons AND how the person seems to play. Add to that how gens are focused down and it gets to be alot! Killer is rather stressful, and if you disagree (people reading this), go play Killer for a bit!
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Trust me when I say I'm still being civil at this point. I just find it funny how foolish people can be. I attempt to help them, but its usually meh. Everyone has there own playstyle some are better at this game then others. Yet the core problem is everyone in this game is entitled and feels they are the only correct one and find like minded people.
Honestly when it comes to what items people are running I generally assume they are running the best medkits or insta medkits, same with toolboxes and flash lights. Better to assume and they dont have it then assume they dont and get behind. It's a joke though
Survivor's 4 items, 8 addons, 16 perks, 4 playstyles
vs
Killer's 2 addons, 4 perks, 1 playstyle.
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Well it is an asymmetrical game! Though I do agree the balance still feels wonky!
As far as everyone having different playstyles... I main Legion! I always feel like i'm one of the few that do!
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I dunno how to explain how I even play. I dont engage in chases too long without a pallet or hit. I dont engage in broken loops except maybe one or two go arounds to see if they mess up. I absolutely hate camping and tunneling. Hatch dont bother me. I plan for endgame from spawn and change perks depending on survivors in the lobby. I also typically try to match the survivors I'm paired with skill level so everyone can have fun.
I main Spirit, Huntress, Pig, and Hag. I used to play Nurse, but Spirit was just more appealing to me mechanically and aesthetically. As long as it's not Billy I'll play whoever I feel is right at that moment.
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