We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Match Making Changes
Boomer
Member Posts: 34
The game matchmaking itself should be more in depth.
- Make it so people with 0-100 hours and 100+ hours are in different brackets.
- Make it based on in game stats. Deaths/Escapes (Killers with higher Kill ratios play with survivors with higher Escape/Death ratios)
- DCers have a bigger chance to play with other DCers both killer and survivor. (Or just actually ban the people who constantly DC)
- SWF averages out the stats to be used to find a killer.
- Balance the game around the changes so higher skilled killers actually have a chance VS higher skilled SWF/Survivors.
You can use other stats to help fine tune it thats just off the top of my head. The changes they are doing are good but i think its just not enough.
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