http://dbd.game/killswitch
Very simple Insidious rework
Everyone knows that this perk is only used for camping or Leatherface basement build, everyone has experienced insidious camping strategy, and it's sooo annoying. So here's the idea.
Make it so the killer get's undetectable after hooking a survivor for 15 or 20 seconds.
It will be really fun perk to scare some people. And this game is all about horror that we love, so make it happen! I wonder what others think about this.
Comments
-
Sure, this seems probably healthier for the game and overall better than the current Insidious.
2 -
This content has been removed.
-
Yeah, i think insidious is the last perk that's very unhealthy for the game and needs a rework. (Like dying light with tunneling, insidious with camping)
1 -
I was goinf to object to reworking Insidious but that's actually not a bad Idea.
2 -
I would still like to see it keep its effect specifically if you're standing still in the basement.
I love that little meme. Makes for a good horror situation too. You don't know they're in the basement till it's too late.
Sometimes a horror game needs to keep its horror elements.
1 -
I actually like that change, lets you move away from the hook without alerting survivors that you left, and possibly get the drop on unaware survivors
0 -
Thanks for that very positive feedback.
0
