Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Very simple Insidious rework

Everyone knows that this perk is only used for camping or Leatherface basement build, everyone has experienced insidious camping strategy, and it's sooo annoying. So here's the idea.

Make it so the killer get's undetectable after hooking a survivor for 15 or 20 seconds.

It will be really fun perk to scare some people. And this game is all about horror that we love, so make it happen! I wonder what others think about this.

Comments

  • TAG
    TAG Member Posts: 12,874

    Sure, this seems probably healthier for the game and overall better than the current Insidious.

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  • Ksoni
    Ksoni Member Posts: 607

    Yeah, i think insidious is the last perk that's very unhealthy for the game and needs a rework. (Like dying light with tunneling, insidious with camping)

  • Mochan
    Mochan Member Posts: 2,886

    I was goinf to object to reworking Insidious but that's actually not a bad Idea.

  • Tarvesh
    Tarvesh Member Posts: 776

    I would still like to see it keep its effect specifically if you're standing still in the basement.


    I love that little meme. Makes for a good horror situation too. You don't know they're in the basement till it's too late.


    Sometimes a horror game needs to keep its horror elements.

  • Mat_Sella
    Mat_Sella Member Posts: 3,589

    I actually like that change, lets you move away from the hook without alerting survivors that you left, and possibly get the drop on unaware survivors

  • Ksoni
    Ksoni Member Posts: 607

    Thanks for that very positive feedback.