Stop buffing killers, it's ridiculous.
You guys are about to nerf the insta heal? Do you want the game to be majority killer?
Answers
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They're changing insta heals, it's only really a nerf for the needle. They're also changing nurse and I'd say that's a lot harsher of a nerf than what they're doing to the instas.
I'll never understand the people who only look at the game from one side like this.
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I don't find killer fun. I survive only. Every patch it's getting harder and harder to be a survivor. Is this why they released SWF?
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That first sentence is actually why a lot of these things are changing. Instas didn't feel fun for killers because it could add up to two health states to a survivor mid chase for free, kinda like old Metal of Man but in addon form. Now they require thought to use.
I do think that with their nerf they should either
- Not eat a medkit when used or...
- Not remove 25-50% charge
They're not worth the cost to the medkit in this new, more balanced state.
Nurse got changed because a lot of survivors found her unfun to face. She could down anyone in a matter of seconds like it was nothing while having a ton of map pressure with certain addons. So they changed all of her addons, removing the things survivors hated and making the other addons useful.
They also tried to nerf her chase potential basekit, which would be fine IMO if it didn't also destroy her mobility (she's now a very defensive killer rather than an offensive one)
Either way, I don't think either of these things will chase off a large percentage of the killer or survivor base. The only people likely to leave are people who use Instaheals every single game or the Killers who refuse to play anything other than Nurse despite the huge roster.
As for the previous nerfs to survivor a lot of them had good reasoning to them. The hatch closing was because, previously, a killer lost the hatch standoff despite the fact that they won the game. That was silly.
The end game collapse happened because, once the game was over, a lot of survivors would just run around the map messing with the killer because they knew they could escape at any time. (The problem with this is that now survs just do all but the last gen and then go hide and stall the game if they want to do that. And now killers can just trap a survivor at a loop in the end and guarantee a kill without ever downing them. This fix didn't help anyone really and nerfed pig.)
The pallets were changed because... Teleports. I'll be real, I don't think anyone was actually mad about that change.
Killers get changes too, but they're all individual changes. This is because you have amazingly strong killers and horrendously weak ones. If they buff all killers, the amazingly strong ones get stronger. If they nerf all killers, the horrendously weak ones get weaker. Killers require special attention to be changed.
Survivors on the other hand are all exactly the same so any changes to them affect all survs.
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How does nerfing insta-heals make the game majority Killer? When they just nerfed the strongest Killer in the game.
Insta-heals needed to be nerfed anyways, they were too broken and required zero skill to use. You just get hit, go to a loop, go behind the loop, heal while spamming space bar, than you're fully healed negating all damage.
Plus, the purple add-on was changed in the PTB to give you the ability to take a hit like pre-nerf Mettle of Man for 20 seconds... so you can use that as a "free health state" even though it was changed... the benefit is you can just wait 20 seconds before downing the Survivor, but that's only worth it if you know nobody is doing anything on the generators.
Also, the Ultra-Rare insta heal was changed in the PTB to activate at 6 seconds, so instead of just negating any damage from the chase, you actually have to get chased for 6 seconds.
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I will admit, that excluding Nurse there hasn't been a major killer change in a while that was negative. Most have been buffs to killers that have been considered weaker.
Personally I'm hoping for them to look into the more unfun addons on both sides, but especially killer. Most addons are useless and then you have a handful that are far too strong (looking at you Prayer Beads)
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watch this and you should see why they kept focussing on survivor nerfs rather than killer nerfs.
the devs are not biased in one direction or the other, they try to balance the game out as good as possible.
just so you know, prior to the "survivor nerf phase" there was an ongoing "killer nerf phase" for almost 2 years, crippling everyone but nurse - even though she also got hit hard by the nerfs.
just because its a bit harder to escape now does not mean its "killersided".
seeing where insta med kits were before the nerf was just ridiculous, they were in the desperate need of changes - and they finally got them.
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Did you even think about what you were writing or did you just think "to hell with it, lets throw common sense out the window"
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Wat
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Didnt they increase the speed at which med kits healed and gave the best killer in the game a huge nerf? Dang those killers and their buffs.
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The new insta heals are still pretty strong
Purple = Borrowed Time
Red = Health state
These nerfs were needed. Now all we need are keys and moris to be changed.
Post edited by Boosted_Dwight on5 -
i STOPPED playing for a while and I come back and killers have so many things. Super fast and they can exchange pallet hits.
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Yea. all these teleporting killers.
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Nurse is not teleporting. Teleporting is instant. Nurse isnt moving instant. She is blinking. It has juking potential.
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I'm actually feeling really hopeful for those changes now. Like I can see them happening.
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Yeah. It's the sort of thing where people just knee-jerk go OMG THE SKY IS FALLING without really looking at what's happening. Those add-ons are still gonna be really strong; some unreasonable players are just seeing red because they can't think past what they are losing.
EDIT: Oops, I broke my WAT rule. This does not forgive the OP's post from being mind-numbingly stupid and undeserving of any real engagement.
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Please elaborate on what makes this game "Killer sided" over Survivors...
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Eh, this is not really a question
"We should nerf survivors because they were OP back in 2016"
Tru3talent with his bulletproof logic again.
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i havent said that.
i merely explained why they have been nerfing mainly survivors lately.
and the insta heals are just a broken relict from those times, which finally got what it deserved - a nerf.
the thing is, that even now, after all those nerfs, survivors are still the powerrole in this game. they control how the general game goes.
though, they are in a much better spot than in those times now, which is fine.
i dont think survivor nerfs need to be a thing anymore, though some broken aspects of the game need fixing - like SWF.
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Surv main surv maining. You talk about fun but don't seem to have the ability to see from a killers viewpoint how BS insta heals are and can be when there is multiples. LITERALLY the ability to UNDO an entire chase with the push of a button. Totally not broken.
The Legion sucked but he had a troll function built in. The solution? Turn them into a killer with a pointless power that is so easy to counter its laughable. Meanwhile putting in a bunch of stipulations that treat it like its the best power in the game. They killed a killer to protect survivors.....
Fast forward to the only killer who can hang with the insta heal SWF spec ops squads being nerfed. Poor insta heals though.
One Hundred percent Spirit and Plague will also be nerfed incoming soon.
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Dude are you kidding me? Playing killer is actually difficult and that broken item is the least skillful, most punishing addon in the game, its nasty. I have lost many matches from instaheals. Look at vids from the release of the game and you will see why killers get buffed and survivors get nerfed.
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Why would plague get nerfed? She isnt good...
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I encourage you to find a killer you enjoy and just get to rank one so you arent bias. I am sure you would understand if you slapped on the killers shoes.
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"This gane is literally unplayable unless I have an instaheal every match that keeps me from getting downed"
That's you. That's how you sound.
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I finally found a discussion I can agree with I what I have seen so far is that everyone is stuck in 2016 how stop posting that video up its out dated it doesn't help any arguments that happen now if you had a video from last week then maybe it would be realavent to the discussion but what's happening now isn't right I would understand is survivors truly controlled the game as mentioned above but that has to be a PC only thing cause here on Xbox at least we are getting stomped we control nothing the killer dictates how the game goes from straight bullying to being just plain toxic.
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You don't need a video. You just need common sense and a viewpoint from both sides.
I am mainly killer sided because I find it more fun. That being said, before rank reset I sat at rank 2 killer, rank 4 survivor. I've been playing since nurse was first released. I actually started the game as a survivor only main, worked to rank 8, and hit a wall. I decided to try killer in order to give me perspective and by God did it do just that.
The thing most survivors fail to realize is that you're not alone. What may be balanced for one survivor is bat ######### crazy broken for all 4. MoM? Impossible to play against. Alone it made pressure impossible. Combined with instant heals? You were not winning. Period. A single chase had to last 4 hits at base, not counting other instant heals on them, an adrenaline proc, or any other bullshit second chance thrown their way. Do you understand how broken that ######### when when every survivor ran like that? That's why it got nerfed. Old DS? Same reason. Perks, items, add-ons, and many many more things could be added to that list but I hate typing long responses because nobody reads them. Look at it from both sides and you'll start to learn how the game really works.
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I have played both sides not red rank killer but I was on survivor before reset. I know that some things are annoying but look at like this since the heals are topic here those particular heals were not common place when I play survivor or when I play killer so there is a nerf for something that's not always available.
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She is in the right hands. Plus surv mains will need a good killer to cry about after Spirit eventually gets nerfed.
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QQ don't take my crutches away!
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Oof if they woud nerf spirit I would stop playing Dbd or be a survivor main.
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What aspect of playing Killer don't you find fun?
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if you don't play both survivor and killer, your opinion on how to balance the game is invalid
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Thats not new, pallet hits existed even before they removed the pallet hove
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"I survive only" unless you equally play both sides, your opinion is absolutely and utterly irrelevant. Who in the world are you to say what's good for the balance when you never faced an european PC team, all on comms, all optimal loopers, all hitting ruin skill checks, equipped with rushboxes, keys, instaheals (old ones), DS, DH and Adrenaline? Good thing you've chosen a troll name for the post so the devs won't even open it.
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You said in my response you took a huge break but in a post earlier you said it gets harder every patch. So which is it, you took a break or you're no taking a break and playing through every patch.
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Devs do not favor either side, they seek to add some balance.
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dON'T THINK TOO HARD about it. I came back and it was harder to be a survivor. It's simple
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First person.
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wrong. SWF owns killers but what about the solo player who doesn't play with others.
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Maybe that's an indication that killer needs buffs. : P
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This feels like a troll answer
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Don't also forget they nerfed Myers Base ability...
Fricking undetected... Ruining my favorite killer...
(They made it so Premonition and Spine Chill can see him in EW1 now...)
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Please keep in mind that this subforum is for asking questions and getting answers. Lengthy discussion topics should be threads in the General Discussions subforum. As such, I will be closing this thread. You are welcome to make a new topic in the proper subforum to continue the discussion.
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