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New survivor perk idea: First aid
Start the match with 2 tokens for a maximum stack of 2/3/4.
Using first aid make you lose a token but safely unhooking a survivor will give 1 token back for a maximum of 4.
They allow the survivor to cause a healing over time effect on an injured survivor after healing them for 5s. Once trigger the survivor will automatically heal 1 health state 20s after "First aid" was applied.
Note: If the survivor is downed whilst under the effect of "First aid" they won't be healed, the perk will deactivate and the survivor Who applied "First aid" lose a token.
Although, if "First aid" is applied AFTER being downed this will work like usual and heal the survivor for 1 health state. After which the perk deactivate and the survivor who applied "First aid" lose a token.
Comments
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Neat idea, could be fun to fiddle around wirh
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Start out with no tokens and make the max vary between tiers. If you have a way to get tokens you generally don't need to start with some.
It also shouldn't heal if the survivor gets downed just to keep it consistent with the other auto-healing mechanics. It's still strong without it anyway.
Other than that, seems like a good perk idea.
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Changed a few things with that in mind.
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Okay. You should remove the max of 2/3/4 tokens from the first part and replace the "gain 1 token to a max of 4" with 2/3/4, so the description makes more sense.
It's a neat perk idea, and could be used in place of we'll make it. The latter is more reliable, but this perk wastes less time at the cost of added risk.
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No that's bc i feel you should start with at least 1 or 2 so you can still use the perk if no one gets hooked.
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I don't mean the starting tokens, I'm just saying that "start with 2 tokens up to 2/3/4 tokens" doesn't make sense, and the "max of 4 tokens" in the later part of the description should be replaced with 2/3/4 instead.
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Could the perk be used on a dying survivor? That could be a neat strat...
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Oh you mean like once down you go apply it ? Could be a great idea yeah, I'll add it to the bio.
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