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Changing mori's
What if we buffed the cinematic, but nerfed the ease of getting the mori to work?
To kill you need to do this: As the Entity's thirst for blood arises, a last chance for the survivor is met. The following sequence will provide both sides 3 different skill checks of a different variant of difficulty for each skill check requirement met.
1st skill check: As big as the Brand New Part skill check.
2nd skill check: The size of the 1st Brand New Part skill check diminishes by 5%.
3rd skill check: A Hex skill check, needing both sides to forcefully hit a great skill check.
If all 3 skill check requirements are met by both, the killer and the survivor, it will result in a tie. A tie will result in the entity separating both bodies by a distance of 36 meters. At this time, the survivor has an additional immortality timer for 10 seconds after the entity separates both bodies. If the series ends in a tie (Ie; 1/3 for both) same thing will happen.
In the case that a survivor fails a skill check and the killer has hit 1/3 instead of the initial 0/3 from the survivor, ALL other skill checks will be cancelled and the mori will take place and kill the survivor. Same thing applies to every percentage. The one who fails, then if the following hits the skill check, the other side will get away. Consequently for the killer, the survivors will either dodge or grab something to quickly blind or hit the killer for 4 seconds. It will result in a stun.
What do you think?
Comments
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The issue here is killers NEVER have skill checks, so forcing it on them when their gameplay never has it would be rude to those who rarely play survivor. Of course some will put that into "well survivor needs it for an unfair advantage killer has!"
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No.
Mostly cause Devs will not toss away the work on the animations.
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Yo I got caught by a leather face and enjoyed him sawing me was awesome as always
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No.
Hooking survivors is enough. Gosh darn it.
My job as killer is to KILL not to wait 1,000,000 skill checks while they pop off gens.
Moris are fine. leave em alone. Insta Heals were OP get used to it.
Blah blah. (Same words said by others)
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This is not how you balance Mori's (killer offering). It's supposed to turn the tide, Memento Mori literally translates to "remember you will die".
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If it was me I’d say( not that what I think matters)it should be removed as a offering and just add it as a alternative to death hooking
and while people will cry about camping tunneling, gen rushing, sandbagging, unsafe unhooks and all the other stuff I forgot. Remember everything is abused at some point.(looks at the scrubs who disconnect at the start of a match and leave me 3v1 )
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please do not at the mods needlessly.
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I honestly don't feel like any of this is a good idea
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im honestly fine with them as they are.
but if nothing else maybe we can hear how they feel.
and mcote always has our best interest at heart.
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I'm not trying to get into your grill, respecting your space, but do you have a better idea or a better way to balance them for people who think they might not be at the best spot? Thanks! Open to other suggestions.
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Fix "OP" Ebony. Adding skill checks is silly and redundant. There is literally no reason to do that, on top of then if someone messes up or ties they get Launched across the map.
This isnt Dragonball Z Teniechi (or however you spell it) where you have to do paper rock scissors to get a move to go through.
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