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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

To Devs- hatch fix idea

In the last few days I have had a half dozen matches where I kill 3 survivors and am waiting for the hatch to open with the last survivor, and both of us are spamming the action key so it’s really up to chance. Half of them I close it, the other half they jump in. I can’t hit them or that guarantees they get the jump. This seems kind of crappy as I have done everything right up to that point and they still had generators left incomplete when the hatch opened. Would it be possible to lock the jump for survivors for 1 second for each incomplete gen?

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