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Jus had to have a laugh at their Key Escape
Jus had one of THEE longest matches I have ever had....against a decently coordinated group...no if any were SWF or not...but I whittled away at em really well until they effectively 3 Gen'd themselves and I played smartly enough to stop their entire progress...1 Gen was easily 70+% done and one at least 25-30%. So I def felt the pressure...without Dying Light getting stacks and def without Pop Goes The Weasel...I would've lost.
A lot of chases, mistakes made on both their side & mine...but eventuslly got to where I had em... I was down to Nea and Meg...both on death hook...thr Nea played a bit better so,I went after her...I never saw the Key in Meg's hand....in a ######### cornfield map...kinda hard to do. So I made the unforseen mistake of downing Nea....Hooked her...found the Hatch asap..closed it and,patrolled the Exit Gates....that lil weasel Meg waited till the LAST second and opened the Hatch.
Was a great and intense match...but Keys need to be more visible or Hatches should not be able to be opened once closed...was a bittersweet end that has me,laughing but a bit salty that after that ordeal, a bloody key jus undermined that whole end.....This is part of why more Killers resort to slugging...I,normally don't care..but after THAT long of a match, after all that intense work and quick thinking to stop a snowball happening...lil "neh neh neh nehhh" and Meg gets out...bleh xD
EDIT: Oopsies Michael dod a baaaaaaad
Comments
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You made three of them believe in the bogeyman. You did good.
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Oopsies, I did a whoopsies. ;]
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The general excuses for no key nerfs are "keys are fine cuz mori" and "it takes time to properly nerf something" even tho a donkey can nerf keys in like 5 minutes lmao
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I donβt know about high rank play but keys are not easy to come by. After a long time I still havenβt gotten more than 2 or 3 add ons for them. Hamstringing them by permanently closing the hatch especially when the killer has almost free reign to find it and its tendency to teleport would make the item a fairly poor investment. Maybe itβs that specific survivor that made it difficult to see but I just picked one up in my last game out of a chest and he held his hand out like there was an invisible door in front of him the whole time
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I don't think hatches need any further nerfing. At least keys don't need to be nerfed in that way. I can agree that keys can be annoying as killer, but it sounded like a great match and you shouldn't feel bad about the Meg escaping.
Keys might be nerfed in other ways but the way it was used in this match was okay in my book.
Keys aren't even guaranteed to be used, so personally I don't think they're in a bad spot. It is very hard to use a key.
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Keys are easy to come by, but they aren't easy to use.
And I don't think they are ever unfair. You can't instawin with a key or dominate the match with it like you can with a mori.
Using a Plunder Build for tonight, In my last 6 game I got 5 keys. I haven't managed to escape with a single one of them. The killers were too good tonight.
Keys are strong but not unfair.
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So how long was the match?
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Im not too bothered by it, jus not seeing it at all is what mostly got me xP Like it went "Ohh...."
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Keys, as broken as moris. I would've liked to see a nerf to keys instead of instas.
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Jus about 30mins. Was a LOT of back n forth, half chases, baits and such. Dunno what is considered long in general, but 30mins has def been the longest for me, matches usually last 10-20mins all things depending.
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Yeah, that's definitely long these days.
Devs stated they want 8 on average, so yeah, more than 3 times what they aim for. π
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Ok, glad to hear I wasn't imagining that it felt like a damn war xD
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I love playing solo survivor and someone brings a key. With 1 gen left and three of us alive, the survivor uses the key and two of them escape leaving me alone to die. Fun times.
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I wish keys had the Glass Bead addon, so you could leave beacons for people so they know to run to you if you find the hatch.
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Personally, I think if the survivor resorts to using their key then, you obviously have intimidated them and they dont really feel like they can play the course of the whole match, just my opinion.
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I'm of the opinion that this game was built on the basis that your fortune can be reversed at a moment's notice. I mean, think of the sheer number of things that outright surprise and dramatically shift the momentum of the game at a moment's notice.
This game has always had that foundation of things that just shift the tide. It seems kinda wierd to me that after 3 years people want to remove that. To take away a little of the fear and uncertainly the game can bring (Does he have NOED? Is that totem Haunted Grounds? Does that survivor have DS? Is that a key?) and just remove it in favor for something more bland and predicable.
I realize I'm probably in the minority in expressing these feelings and that's fine. But I still can lament seeing something that I used to love so much about this game systematically stripped away over and over again.
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I don't agree with the no opening hatch after closed but but they should be easier to see.
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I've got it! They can switch keys to turn on generators to speed up the gen fixing process, and then you won't have to worry about those pesky hatches again or those long matches. Solution found. You're welcome!
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Keys do need nerfed they are way to easy to find.. I would say giving the purple key more charges and making it unable to open hatch would be a good start to make hatch escapes less common...
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I really disagree with that. Maybe sometimes people are intimidated and use hatch, but keys are literally meant to be an easier escape. I usually bring in a key, almost every game but only use it if the killer is camping, is a camper, or tunnels. Truly being intimidating would be someone that can properly be a killer without ruining the fun of the game for everyone.
Per say, keys are just for people who are looking for a quicker game, as someone stated above. As well as me NOT spending half of an hour with teammates that use their toes to play the game, and a nurse who ONLY teleports everywhere. Sorry. But, I think we can all agree the worst players are the ones who DC.
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I just keep adrenaline on so when you slug to greedily slap the hatch closed before hooking me I jump and run and open the hatch. Be happy you got 3 and they couldn't find the hatch before more got out.
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Makes sense. Wait in the lobby for 20 minutes. Play for 8.
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Keys are literally the last "op" thing survs have once insta heals are gone. Keys dont gaurentee an escape. You have to survive the entire match and find the hatch before getting caught. If the hatch is closed you wont be able to hear where it is making it even harder to find.
Lets complain about stackable moris and pink add ons that effect the entire duration of the match on the entire team of survivors and then I'll feel sorry about key plays.
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I mean is that not a legit excuse?? lol. I get far more moris on my killers than keys on my survivors. And I'm always guaranteed to get a use out of my mori.
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Why all these entitled killer players making threads about how they "deserved" a 4k and the game needs to be changed because they didn't get it?
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20?
*hides my 3*
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Keys literally never get used.Im suprised that there is even a complaint ab them. Keys can be useful if the killer doesn't know ab it. The last thing that i would find op in a survivors kit is the key. Insta heals are way more annoying and so are some other perks. Killers also have unfair things like moris. There are counters to most things in dbd. Keys cant really get countered but theyre not op. Moris can be (kind of) countered if u finish the gens and be immersed. So, keys are fine were they are. There is things way more annoying than keys in dbd.Also it's not a bad thing that the last one escaped u shouldve been iridecent on everything either way if u did it right or at least enough to double pip. But anyway, congrats on the 30 min game. Sounds like fun.
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Was talking about this with a friend but they should have dealt with moris, keys, insta heals, and op add ons (pink hatchet and so on) all at once.
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Honestly just oust moris and make it so the hatch can only be opened with a key. Also hitboxes bro.
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8 minute matches? It usually takes 5-10 minutes just to find a match as a survivor. One time I sat there waiting for 45 minutes just to find a killer, for them to back out of the lobby. Said screw this and shut off the game. (I live in a well populated city with decent internet so it wouldnt be my connection)
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Just saying what they said they wanted last time they talked about it. π€·ββοΈ
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You're good love! I was just surprised
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Try again sweetheart ππ May want to read again.. *blows kiss*
I love when people come in and misconstrue an entire topic :). Nowhere did I say I was ENTITLED to a 4K, nowhere did I say anything other than what happened in this match...but oh yes asking for keys to be more easily seen is SUCH an entitled request...or if Keys are to be easily hidden...read where I said I was on a Corn map (psst I stated it clear enough, which makes spotting any key in a hand impossible) to have Hatch Close be jus that....
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