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Kill Switch update: We have temporarily disabled the Last Stand and Blood Rush perks while we work to fix known issues affecting them.
http://dbd.game/killswitch
http://dbd.game/killswitch
New perk ideas
These are all unique ideas I’ve come up with.
•Unkillable
-The entity would be displeased with your death. When escaping from a hook, bear trap, or searching a Macabre, get a 70/80/90% chance of completely disabling the trap. Only one Macabre can be disabled at a time.
“The entity wants me to come back again and again”
•Horder
-You cling to everything that offers you a chance of escape. After using an item of rare or higher completely, get a 50/75/100% chance of an item of the same class of uncommon or lower. All add-ons are destroyed.
•Dwindling Hope
-Your team’s Dwindling Hope fuels you. For every time you unhook/heal/protect a teammate, gain a token. Whenever you get a skillcheck, good skillchecks count as great, great skillchecks count for ten percent of the progression bar. Tokens max out at 2/3/4.
•Unkillable
-The entity would be displeased with your death. When escaping from a hook, bear trap, or searching a Macabre, get a 70/80/90% chance of completely disabling the trap. Only one Macabre can be disabled at a time.
“The entity wants me to come back again and again”
•Horder
-You cling to everything that offers you a chance of escape. After using an item of rare or higher completely, get a 50/75/100% chance of an item of the same class of uncommon or lower. All add-ons are destroyed.
•Dwindling Hope
-Your team’s Dwindling Hope fuels you. For every time you unhook/heal/protect a teammate, gain a token. Whenever you get a skillcheck, good skillchecks count as great, great skillchecks count for ten percent of the progression bar. Tokens max out at 2/3/4.
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