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New idea with new original location for Dead by daylight

Dreadnought
Dreadnought Member Posts: 2

Hello dear friends, as well as the developers of the game Dead by daylight! Today I want to offer you the idea of a new, in my opinion, the original location for the game. On one of the streams of developers, the developers themselves said that the entity can be located not only on land, it can be anywhere. And then I came up with the idea, and why in this case not to make the location in the form of a huge military battleship of the second world war, which would have its own, original way out for the survivors, the basement which would be in the engine room, as well as the opportunity to shoot from the artillery tower, when repairing the necessary generator. But first things first.

By design, it would be ideal if this battleship had stylistic similarities with such mastodons as the German Tirpitz (preferably), or the Japanese Yamato. Below on one of screenshots I put alongside battleship Thompson House from locations Farms Coldwind, which is enough large edifice in Dead by daylight. However, compared to the ship, it seems like a Dollhouse, which indicates how much can get a huge, interesting new location with its infinites, places for stealth, and many other things that are in the game. The length of this ship is almost 270 meters in length, 50 in width. As you can see, the steamboat from the Pale rose is somewhere Smoking on the sidelines =)

That it comes location was more interesting, I propose a share its on 3 parts of. The first and Third parts are the fore and aft decks of the battleship, which housed the gun turrets, small superstructures in which it would be possible to install space for manses and repair generators. The first and third parts of the battleship would be contacted with each other through the second - Central part of the ship, through which could be run through the internal compartments from bow to stern, also to get to the bridge, in the gun casemates, in the engine room (where might is and a basement) In this case, there would be no way to get aft from the nose, or Vice versa from the stern to the nose through the upper main deck, as the Central part of the ship would be blocked by add-ins, tools, anti-mine and anti-aircraft caliber.

Now you ask, and how to escape from this ship? Where the gates will be located, or there will be some other way of salvation.. I propose a you as much as 2 option escape with this ship (no no, this not classic gates and hatch, as on ordinary maps, I propose a something more interesting)

I propose to place a switch on each side of the battleship. As well as in other locations, after the power supply from all generators, the survivors need to run up to the switch and activate it. But the main difference from other locations lies in the fact that instead of the gate, the switch will launch a skidding crane, on which a rescue boat will be fixed, which will descend into the water, after which the survivor will open an exit to the stairs that lead to the boat, and if the survivor reaches the boat, he escaped. Such cranes on the ship will be 2, as well as the number of gates at any other location, and the duration of lowering the boat into the water will be the same as the time of opening the gates at other locations. In case you play as a killer, just like in other locations you can not go outside the ship, in other words, the entity will not let you get on the lifeboat. In the case of a hatch, it can appear anywhere on the deck of a ship. Basement.  With regard to the basement, I propose to do the following. It would be great to place it in the engine room, or next to it, it would be quite an interesting solution, because in the engine room could be located generators, not to mention the place for manses, stealth, etc. There could be an interesting design work which could be located steam boilers, steam turbines, as well as a couple of the nearest compartments, which could be located gun casemates, powder magazines ammunition and much more.

So same I would introduced there original achievement in steam aside from achievements on murderer and survivor, namely that the in the spirit of " fix generator in gun tower number 1, shoot from it, and survive, to tell all this history" So same on this locations I wrote an original the plot, and coined not less original murderer and survivor =) If you will interesting this theme, I will talk history characters, their perks, ability to and much else!

And finally, I attach a link to the video, and screenshots of how I see this location, and all that is connected with it=) I Wait for your comments and reasoned criticism! Thank you all for your attention, good luck to everyone and see you soon!)


https://www.youtube.com/watch?v=F1mVmDfG8vc

(P. s. I ask not to judge rigidly on animation as I do not possess sufficient skills of work in SFM)