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Just a cool list about Feral Frenzy

NullSp3c
NullSp3c Member Posts: 765
edited November 2019 in General Discussions

I've made a cool list about legion's power.

These are the downsides:

  • Doesn't work to down survivors.
  • To chase.
  • To get information far away.
  • Against spreaded survivors.
  • Has a huge penalty.
  • Is slow so some loops can be loopable when using feral frenzy. (Vault speed got increased to normal and power speed got increased, but not to the needed value).
  • A stun takes you out.
  • A missed hit takes you out.
  • Hitting someone twice makes nothing and drops the power.
  • Doesn't do anything against injured or exposed survivors.
  • Doesn't help you patrol generators because you go further by just walking.
  • Has a huge punishment in the end.
  • You can't see blood pools.
  • You can't see scratch marks.
  • Makes your screen blurred so you easily miss a survivor when fatiguing.
  • Partially deafens you.
  • Has a 24 second cooldown.
  • Your vision is turned down a little making it harder to see survivors.
  • And there are white lines in the screen that partially limit your vision, to seem that you go fast (and in reallity you are not going). (Again, the power speed got increased, but not to the needed value).
  • Feels bad to use due to their uselessness.
  • You won't use it in the end game because you can't down people, it will be just used in very specific situations.
  • Isn't flexible, needs a full power bar to be activated.
  • When you miss a hit you lose all the pressure that you had.
  • Hitting someone while out of feral frenzy takes 50% of the bar.
  • Killer instinct doesn't let you know the distance.
  • No orange auras on killer instinct for no reason (already changed).
  • Mending can be completely ignored by survivors.
  • Mending is annoying to play against. (The time is reduced now so it isn't even a problem).
  • Doesn't proc on-hit effects.

These are the upsides:

  • Hit multiple survivors when they are close to each other and you don't miss or are stunned or hit someone twice.
  • You see survivors that are around you.
  • Make them mend so they waste 12 seconds of their time.
  • You can have a first hit.

As you can see it is worth to use their power 100% *BEING VERY VERY SARCASTIC

But don't be afraid, you have 5% more movement speed now while walking normally, seems a good trade.

Post edited by NullSp3c on

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